UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FBakedAnimationStateMachine Struct Reference

#include <AnimStateMachineTypes.h>

Public Member Functions

 FBakedAnimationStateMachine ()
 
ENGINE_API int32 FindStateIndex (const FName &StateName) const
 
ENGINE_API int32 FindTransitionIndex (const FName &InStateNameFrom, const FName &InStateNameTo) const
 
ENGINE_API int32 FindTransitionIndex (const int32 InStateIdxFrom, const int32 InStateIdxTo) const
 

Public Attributes

FName MachineName
 
int32 InitialState
 
TArray< FBakedAnimationStateStates
 
TArray< FAnimationTransitionBetweenStatesTransitions
 

Constructor & Destructor Documentation

◆ FBakedAnimationStateMachine()

FBakedAnimationStateMachine::FBakedAnimationStateMachine ( )
inline

Member Function Documentation

◆ FindStateIndex()

int32 FBakedAnimationStateMachine::FindStateIndex ( const FName StateName) const

◆ FindTransitionIndex() [1/2]

int32 FBakedAnimationStateMachine::FindTransitionIndex ( const FName InStateNameFrom,
const FName InStateNameTo 
) const

◆ FindTransitionIndex() [2/2]

int32 FBakedAnimationStateMachine::FindTransitionIndex ( const int32  InStateIdxFrom,
const int32  InStateIdxTo 
) const

Member Data Documentation

◆ InitialState

int32 FBakedAnimationStateMachine::InitialState

◆ MachineName

FName FBakedAnimationStateMachine::MachineName

◆ States

TArray<FBakedAnimationState> FBakedAnimationStateMachine::States

◆ Transitions

TArray<FAnimationTransitionBetweenStates> FBakedAnimationStateMachine::Transitions

The documentation for this struct was generated from the following files: