UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FBlendPosesPerBoneFilterScratchArea Struct Reference
+ Inheritance diagram for FBlendPosesPerBoneFilterScratchArea:

Public Types

using RotationArray = TCustomBoneIndexArray< FQuat, FCompactPoseBoneIndex >
 
using ScaleArray = TCustomBoneIndexArray< FVector, FCompactPoseBoneIndex >
 

Public Attributes

RotationArray SourceRotations
 
RotationArray BlendRotations
 
RotationArray TargetRotations
 
ScaleArray SourceScales
 
ScaleArray BlendScales
 
ScaleArray TargetScales
 
TArray< floatMaxPoseWeights
 
TArray< const FBlendedCurve * > SourceCurves
 
TArray< floatSourceWeights
 

Additional Inherited Members

- Public Member Functions inherited from FTlsAutoCleanup
virtual ~FTlsAutoCleanup ()
 
CORE_API void Register ()
 
- Static Public Member Functions inherited from TThreadSingleton< FBlendPosesPerBoneFilterScratchArea >
static FORCEINLINE FBlendPosesPerBoneFilterScratchAreaGet ()
 
static FORCEINLINE FBlendPosesPerBoneFilterScratchAreaGet (TFunctionRef< FTlsAutoCleanup *()> CreateInstance)
 
static FORCEINLINE FBlendPosesPerBoneFilterScratchAreaTryGet ()
 
static FORCEINLINE FBlendPosesPerBoneFilterScratchAreaInject (FBlendPosesPerBoneFilterScratchArea *Instance)
 
- Protected Member Functions inherited from TThreadSingleton< FBlendPosesPerBoneFilterScratchArea >
 TThreadSingleton ()
 
virtual ~TThreadSingleton ()
 
- Static Protected Member Functions inherited from TThreadSingleton< FBlendPosesPerBoneFilterScratchArea >
static FTlsAutoCleanupCreateInstance ()
 
- Protected Attributes inherited from TThreadSingleton< FBlendPosesPerBoneFilterScratchArea >
const uint32 ThreadId
 

Member Typedef Documentation

◆ RotationArray

◆ ScaleArray

Member Data Documentation

◆ BlendRotations

RotationArray FBlendPosesPerBoneFilterScratchArea::BlendRotations

◆ BlendScales

ScaleArray FBlendPosesPerBoneFilterScratchArea::BlendScales

◆ MaxPoseWeights

TArray<float> FBlendPosesPerBoneFilterScratchArea::MaxPoseWeights

◆ SourceCurves

TArray<const FBlendedCurve*> FBlendPosesPerBoneFilterScratchArea::SourceCurves

◆ SourceRotations

RotationArray FBlendPosesPerBoneFilterScratchArea::SourceRotations

◆ SourceScales

ScaleArray FBlendPosesPerBoneFilterScratchArea::SourceScales

◆ SourceWeights

TArray<float> FBlendPosesPerBoneFilterScratchArea::SourceWeights

◆ TargetRotations

RotationArray FBlendPosesPerBoneFilterScratchArea::TargetRotations

◆ TargetScales

ScaleArray FBlendPosesPerBoneFilterScratchArea::TargetScales

The documentation for this struct was generated from the following file: