UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FCachedAudioStreamingManager Member List

This is the complete list of members for FCachedAudioStreamingManager, including all inherited members.

AddForceInlineSoundWave(const FSoundWaveProxyPtr &SoundWave) overrideFCachedAudioStreamingManagervirtual
AddLevel(class ULevel *Level) overrideFCachedAudioStreamingManagervirtual
AddMemoryCountedFeature(const FAudioStreamCacheMemoryHandle &Feature) overrideFCachedAudioStreamingManagerprotectedvirtual
AddReferenceToChunk(const FAudioChunkHandle &InHandle) overrideFCachedAudioStreamingManagerprotectedvirtual
AddViewInformation(const FVector &ViewOrigin, float ScreenSize, float FOVScreenSize, float BoostFactor=1.0f, bool bOverrideLocation=false, float Duration=0.0f, TWeakObjectPtr< AActor > InActorToBoost=NULL, TWeakObjectPtr< UWorld > InWorld=NULL)IStreamingManager
AddViewInfoToArray(TArray< FStreamingViewInfo > &ViewInfos, const FVector &ViewOrigin, float ScreenSize, float FOVScreenSize, float BoostFactor, bool bOverrideLocation, float Duration, TWeakObjectPtr< AActor > InActorToBoost, TWeakObjectPtr< UWorld > InWorld)IStreamingManagerprotectedstatic
AddViewLocation(const FVector &Location, float BoostFactor=1.0f, bool bOverrideLocation=false, float Duration=0.0f)IStreamingManager
BlockTillAllRequestsFinished(float TimeLimit=0.0f, bool bLogResults=false) overrideFCachedAudioStreamingManagervirtual
bPendingRemoveViewsIStreamingManagerprotectedstatic
BuildChunkHandle(const uint8 *InData, uint32 NumBytes, const FSoundWaveProxyPtr &InSoundWave, const FName &SoundWaveName, uint32 InChunkIndex, uint64 CacheLookupID)IAudioStreamingManagerprotectedstatic
CacheArrayFCachedAudioStreamingManagerprotected
CancelForcedResources() overrideFCachedAudioStreamingManagervirtual
CurrentViewInfosIStreamingManagerprotectedstatic
Exec(UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar)IStreamingManagerinlinevirtual
FAudioChunkHandleIAudioStreamingManagerprotected
FAudioStreamCacheMemoryHandleIAudioStreamingManagerprotected
FCachedAudioStreamingManager(const FCachedAudioStreamingManagerParams &InitParams)FCachedAudioStreamingManager
GenerateMemoryReport() overrideFCachedAudioStreamingManagervirtual
Get()IStreamingManagerstatic
Get_Concurrent()IStreamingManagerstatic
GetCacheForChunkSize(uint32 InChunkSize) constFCachedAudioStreamingManagerprotected
GetCacheForWave(const FSoundWaveProxyPtr &InSoundWave) constFCachedAudioStreamingManagerprotected
GetLoadedChunk(const FSoundWaveProxyPtr &SoundWave, uint32 ChunkIndex, bool bBlockForLoad=false, bool bForImmediatePlayback=false) const overrideFCachedAudioStreamingManagervirtual
GetNextChunkIndex(const FSoundWaveProxyPtr &InSoundWave, const uint32 InCurrentChunkIndex)FCachedAudioStreamingManagerstatic
GetNumViews() constIStreamingManagerinline
GetNumWantingResources() constIStreamingManagerinlinevirtual
GetNumWantingResourcesID() constIStreamingManagerinlinevirtual
GetViewInformation(int32 ViewIndex) constIStreamingManagerinline
HandleStarvation(const FSoundWaveProxyPtr &SoundWave, const uint32 ChunkIndex, const uint32 InBytesProduced, const uint32 InBytesExpected) overrideFCachedAudioStreamingManagerprotectedvirtual
HasShutdown()IStreamingManagerstatic
IStreamingManager()IStreamingManagerinline
LastingViewInfosIStreamingManagerprotectedstatic
LoadCompletedDefaultIAudioStreamingManagerstatic
NotifyActorDestroyed(AActor *Actor)IStreamingManagerinlinevirtual
NotifyLevelChange() overrideFCachedAudioStreamingManagervirtual
NotifyLevelOffset(class ULevel *Level, const FVector &Offset) overrideFCachedAudioStreamingManagervirtual
NotifyPrimitiveDetached(const UPrimitiveComponent *Primitive)IStreamingManagerinlinevirtual
NotifyPrimitiveUpdated(const UPrimitiveComponent *Primitive)IStreamingManagerinlinevirtual
NotifyPrimitiveUpdated_Concurrent(const UPrimitiveComponent *Primitive)IStreamingManagerinlinevirtual
NumWantingResourcesIStreamingManagerprotected
NumWantingResourcesCounterIStreamingManagerprotected
PendingViewInfosIStreamingManagerprotectedstatic
PropagateLightingScenarioChange()IStreamingManagerinlinevirtual
RemoveForceInlineSoundWave(const FSoundWaveProxyPtr &SoundWave) overrideFCachedAudioStreamingManagervirtual
RemoveLevel(class ULevel *Level) overrideFCachedAudioStreamingManagervirtual
RemoveMemoryCountedFeature(const FAudioStreamCacheMemoryHandle &Feature) overrideFCachedAudioStreamingManagerprotectedvirtual
RemoveReferenceToChunk(const FAudioChunkHandle &InHandle) overrideFCachedAudioStreamingManagerprotectedvirtual
RemoveStreamingViews(ERemoveStreamingViews RemovalType)IStreamingManager
RemoveViewInfoFromArray(TArray< FStreamingViewInfo > &ViewInfos, const FVector &ViewOrigin)IStreamingManagerprotectedstatic
RenderStatAudioStreaming(UWorld *World, FViewport *Viewport, FCanvas *Canvas, int32 X, int32 Y, const FVector *ViewLocation, const FRotator *ViewRotation) overrideFCachedAudioStreamingManagervirtual
RequestChunk(const FSoundWaveProxyPtr &SoundWave, uint32 ChunkIndex, TFunction< void(EAudioChunkLoadResult)> OnLoadCompleted, ENamedThreads::Type ThreadToCallOnLoadCompletedOn, bool bForImmediatePlayback=false) overrideFCachedAudioStreamingManagervirtual
SecondaryLocationsIStreamingManagerprotectedstatic
SetDisregardWorldResourcesForFrames(int32 NumFrames) overrideFCachedAudioStreamingManagervirtual
SetProfilingMode(bool bEnabled) overrideFCachedAudioStreamingManagervirtual
SetupViewInfos(float DeltaTime)IStreamingManagerprotected
Shutdown()IStreamingManagerstatic
StreamAllResources(float TimeLimit=0.0f)IStreamingManagervirtual
Tick(float DeltaTime, bool bProcessEverything=false)IStreamingManagervirtual
TrimMemory(uint64 NumBytesToFree) overrideFCachedAudioStreamingManagervirtual
UpdateResourceStreaming(float DeltaTime, bool bProcessEverything=false) overrideFCachedAudioStreamingManagervirtual
~FCachedAudioStreamingManager()FCachedAudioStreamingManagervirtual
~IStreamingManager()IStreamingManagerinlinevirtual