UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FCachedLandscapeFoliage::FGrassComp Struct Reference

#include <LandscapeProxy.h>

Public Member Functions

 FGrassComp ()
 
void Touch ()
 

Public Attributes

FGrassCompKey Key
 
TWeakObjectPtr< UHierarchicalInstancedStaticMeshComponentFoliage
 
TWeakObjectPtr< UHierarchicalInstancedStaticMeshComponentPreviousFoliage
 
TArray< FBoxExcludedBoxes
 
uint32 LastUsedFrameNumber
 
uint32 ExclusionChangeTag
 
double LastUsedTime
 
bool Pending
 
bool PendingRemovalRebuild
 

Constructor & Destructor Documentation

◆ FGrassComp()

FCachedLandscapeFoliage::FGrassComp::FGrassComp ( )
inline

Member Function Documentation

◆ Touch()

void FCachedLandscapeFoliage::FGrassComp::Touch ( )
inline

Member Data Documentation

◆ ExcludedBoxes

TArray<FBox> FCachedLandscapeFoliage::FGrassComp::ExcludedBoxes

◆ ExclusionChangeTag

uint32 FCachedLandscapeFoliage::FGrassComp::ExclusionChangeTag

◆ Foliage

TWeakObjectPtr<UHierarchicalInstancedStaticMeshComponent> FCachedLandscapeFoliage::FGrassComp::Foliage

◆ Key

FGrassCompKey FCachedLandscapeFoliage::FGrassComp::Key

◆ LastUsedFrameNumber

uint32 FCachedLandscapeFoliage::FGrassComp::LastUsedFrameNumber

◆ LastUsedTime

double FCachedLandscapeFoliage::FGrassComp::LastUsedTime

◆ Pending

bool FCachedLandscapeFoliage::FGrassComp::Pending

◆ PendingRemovalRebuild

bool FCachedLandscapeFoliage::FGrassComp::PendingRemovalRebuild

◆ PreviousFoliage

TWeakObjectPtr<UHierarchicalInstancedStaticMeshComponent> FCachedLandscapeFoliage::FGrassComp::PreviousFoliage

The documentation for this struct was generated from the following file: