#include <CameraShakeBase.h>
◆ FCameraShakeDuration() [1/2]
| FCameraShakeDuration::FCameraShakeDuration |
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Creates a new shake duration
◆ FCameraShakeDuration() [2/2]
Creates a new shake duration
◆ Custom() [1/2]
Returns a custom shake duration
◆ Custom() [2/2]
Returns a custom shake duration with a hint for how long the shake might be
◆ Get()
| float FCameraShakeDuration::Get |
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When the duration is fixed, return the duration time
◆ GetDurationType()
Returns the duration type
◆ Infinite()
Returns an infinite shake duration
◆ IsCustom()
| bool FCameraShakeDuration::IsCustom |
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Returns whether this duration is custom
◆ IsCustomWithHint()
| bool FCameraShakeDuration::IsCustomWithHint |
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const |
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Returns whether this duration is custom, but with a valid effective duration hint
◆ IsFixed()
| bool FCameraShakeDuration::IsFixed |
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const |
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Returns whether this duration is a fixed time
◆ IsInfinite()
| bool FCameraShakeDuration::IsInfinite |
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const |
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Returns whether this duration is infinite
The documentation for this struct was generated from the following file: