![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <UserDefinedCaptureProtocol.h>
Public Member Functions | |
| FString | ToString () const |
Public Attributes | |
| TMap< FName, FName > | Identifiers |
Structure used as an identifier for a particular buffer within a capture.
| FString FCapturedPixelsID::ToString | ( | ) | const |
Convert this strream ID to a string