9#include "UserDefinedCaptureProtocol.generated.h"
24 FString ToString()
const;
44UCLASS(Abstract, Blueprintable, meta=(DisplayName="
Capture Protocol"), MinimalAPI)
75 virtual bool OnSetup_Implementation() {
return true; }
113 virtual bool OnCanFinalize_Implementation()
const {
return true; }
171 return CachedFrameMetrics;
249 UPROPERTY(config, BlueprintReadWrite, EditAnywhere, Category=
Capture, meta=(InlineEditConditionToggle))
250 bool bEnableCompression;
253 UPROPERTY(config, BlueprintReadWrite, EditAnywhere, Category=
Capture, meta=(EditCondition=bEnableCompression))
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
EDesiredImageFormat
Definition ImageWriteTypes.h:11
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define UCLASS(...)
Definition ObjectMacros.h:776
#define USTRUCT(...)
Definition ObjectMacros.h:746
ESPMode
Definition SharedPointerFwd.h:12
Definition FrameGrabber.h:125
Definition NameTypes.h:617
Definition UObjectGlobals.h:1292
Definition UnrealString.h.inl:34
Definition SharedPointer.h:692
Definition UniquePtr.h:107
Definition MovieSceneCaptureProtocolBase.h:283
Definition Texture.h:1219
Definition UserDefinedCaptureProtocol.h:47
virtual UWorld * GetWorld() const override
Definition UserDefinedCaptureProtocol.h:203
Definition UserDefinedCaptureProtocol.h:237
@ false
Definition radaudio_common.h:23
Definition UserDefinedCaptureProtocol.h:20
Definition UserDefinedCaptureProtocol.h:35
Definition MovieSceneCaptureProtocolBase.h:310
Definition ImagePixelData.h:35
Definition ImageWriteBlueprintLibrary.h:21
Definition MovieSceneCaptureSettings.h:31
Definition MovieSceneCaptureProtocolBase.h:355
Definition ObjectPtr.h:488