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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneCaptureProtocolBase.h>
Inheritance diagram for ICaptureProtocolHost:Public Member Functions | |
| virtual const FMovieSceneCaptureSettings & | GetSettings () const =0 |
| virtual const int32 | GetFrameNumberOffset () const =0 |
| virtual FFrameRate | GetCaptureFrameRate () const =0 |
| virtual const ICaptureStrategy & | GetCaptureStrategy () const =0 |
| virtual FString | ResolveFileFormat (const FString &Format, const FFrameMetrics &FrameMetrics) const =0 |
| virtual double | GetEstimatedCaptureDurationSeconds () const =0 |
Interface to be implemented by any class using an UMovieSceneCaptureProtocolBase instance
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pure virtual |
Get the capture frequency
Implemented in UMovieSceneCapture.
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pure virtual |
Access the host's capture strategy
Implemented in UMovieSceneCapture.
Ask the host to inform us of how long the capture duration is expected to be. Should only be used as an estimate due to the possible complexities in calculating the duration due to handle frames, warmups, etc.
Implemented in UMovieSceneCapture.
Access Frame number index offset when saving out frames.
Implemented in UMovieSceneCapture.
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pure virtual |
Get shared settings for the capture
Implemented in UMovieSceneCapture.
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pure virtual |
Ask the host to resolve the format string for a file name.
Implemented in UMovieSceneCapture.