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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneCaptureProtocolBase.h>
Inheritance diagram for ICaptureStrategy:Public Member Functions | |
| virtual | ~ICaptureStrategy () |
| virtual void | OnInitialize ()=0 |
| virtual void | OnStop ()=0 |
| virtual bool | ShouldSynchronizeFrames () const |
| virtual bool | ShouldPresent (double CurrentTimeSeconds, uint32 FrameIndex) const =0 |
| virtual int32 | GetDroppedFrames (double CurrentTimeSeconds, uint32 FrameIndex) const =0 |
Interface that defines when to capture or drop frames
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inlinevirtual |
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pure virtual |
Implemented in FFixedTimeStepCaptureStrategy, and FRealTimeCaptureStrategy.
Implemented in FFixedTimeStepCaptureStrategy, and FRealTimeCaptureStrategy.
Implemented in FFixedTimeStepCaptureStrategy, and FRealTimeCaptureStrategy.
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pure virtual |
Implemented in FFixedTimeStepCaptureStrategy, and FRealTimeCaptureStrategy.
Reimplemented in FRealTimeCaptureStrategy.