#include <ChaosEventType.h>
◆ FChaosCrumblingEvent()
| FChaosCrumblingEvent::FChaosCrumblingEvent |
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◆ AngularVelocity
| FVector FChaosCrumblingEvent::AngularVelocity |
Angular Velocity of the crumbling cluster
◆ Children
List of children indices released (optional : see geometry collection component bCrumblingEventIncludesChildren)
◆ Component
| TObjectPtr<UPrimitiveComponent> FChaosCrumblingEvent::Component = nullptr |
primitive component involved in the crumble event
◆ LinearVelocity
| FVector FChaosCrumblingEvent::LinearVelocity |
Linear Velocity of the crumbling cluster
◆ LocalBounds
| FBox FChaosCrumblingEvent::LocalBounds |
Local bounding box of the crumbling cluster
◆ Location
| FVector FChaosCrumblingEvent::Location |
World location of the crumbling cluster
◆ Mass
| float FChaosCrumblingEvent::Mass |
Mass of the crumbling cluster
◆ Orientation
| FQuat FChaosCrumblingEvent::Orientation |
World orientation of the crumbling cluster
The documentation for this struct was generated from the following file: