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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <FontTypes.h>
Public Attributes | |
| TArray< uint8 > | RawPixels |
| int16 | SizeX = 0 |
| int16 | SizeY = 0 |
| int16 | VerticalOffset = 0 |
| int16 | HorizontalOffset = 0 |
| ESlateFontAtlasContentType | ContentType = ESlateFontAtlasContentType::Alpha |
| bool | bSupportsOutline = false |
Contains pixel data for a character rendered from freetype as well as measurement info
True if the rendered character supports outlines, false otherwise
| ESlateFontAtlasContentType FCharacterRenderData::ContentType = ESlateFontAtlasContentType::Alpha |
Type of glyph rasterization
| int16 FCharacterRenderData::HorizontalOffset = 0 |
The horizontal distance from the origin to the leftmost border of the character
| int16 FCharacterRenderData::SizeX = 0 |
Width of the character in pixels
| int16 FCharacterRenderData::SizeY = 0 |
Height of the character in pixels
| int16 FCharacterRenderData::VerticalOffset = 0 |
The vertical distance from the baseline to the topmost border of the glyph bitmap