UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FClothCollisionPrim_Box Struct Reference

#include <ClothCollisionPrim.h>

Public Member Functions

 FClothCollisionPrim_Box (const FVector &InLocalPosition=FVector::ZeroVector, const FQuat &InLocalRotation=FQuat::Identity, const FVector &InHalfExtents=FVector::ZeroVector, int32 InBoneIndex=INDEX_NONE)
 
bool operator== (const FClothCollisionPrim_Box &Other) const
 

Public Attributes

FVector LocalPosition
 
FQuat LocalRotation
 
FVector HalfExtents
 
int32 BoneIndex
 

Detailed Description

Data for a single box primitive.

Constructor & Destructor Documentation

◆ FClothCollisionPrim_Box()

FClothCollisionPrim_Box::FClothCollisionPrim_Box ( const FVector InLocalPosition = FVector::ZeroVector,
const FQuat InLocalRotation = FQuat::Identity,
const FVector InHalfExtents = FVector::ZeroVector,
int32  InBoneIndex = INDEX_NONE 
)
inline

Member Function Documentation

◆ operator==()

bool FClothCollisionPrim_Box::operator== ( const FClothCollisionPrim_Box Other) const
inline

Member Data Documentation

◆ BoneIndex

int32 FClothCollisionPrim_Box::BoneIndex

◆ HalfExtents

FVector FClothCollisionPrim_Box::HalfExtents

◆ LocalPosition

FVector FClothCollisionPrim_Box::LocalPosition

◆ LocalRotation

FQuat FClothCollisionPrim_Box::LocalRotation

The documentation for this struct was generated from the following file: