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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ClothCollisionPrim.h>
Public Member Functions | |
| FClothCollisionPrim_Convex () | |
| FClothCollisionPrim_Convex (TArray< FClothCollisionPrim_ConvexFace > &&InFaces, TArray< FVector > &&InSurfacePoints, int32 InBoneIndex=INDEX_NONE) | |
| bool | operator== (const FClothCollisionPrim_Convex &Other) const |
Public Attributes | |
| TArray< FClothCollisionPrim_ConvexFace > | Faces |
| TArray< FVector > | SurfacePoints |
| int32 | BoneIndex |
Data for a single convex element A convex is a collection of planes, in which the clothing will attempt to stay outside of the shape created by the planes combined.
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inline |
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| int32 FClothCollisionPrim_Convex::BoneIndex |
| TArray<FClothCollisionPrim_ConvexFace> FClothCollisionPrim_Convex::Faces |