UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FClothCollisionPrim_Convex Struct Reference

#include <ClothCollisionPrim.h>

Public Member Functions

 FClothCollisionPrim_Convex ()
 
 FClothCollisionPrim_Convex (TArray< FClothCollisionPrim_ConvexFace > &&InFaces, TArray< FVector > &&InSurfacePoints, int32 InBoneIndex=INDEX_NONE)
 
bool operator== (const FClothCollisionPrim_Convex &Other) const
 

Public Attributes

TArray< FClothCollisionPrim_ConvexFaceFaces
 
TArray< FVectorSurfacePoints
 
int32 BoneIndex
 

Detailed Description

Data for a single convex element A convex is a collection of planes, in which the clothing will attempt to stay outside of the shape created by the planes combined.

Constructor & Destructor Documentation

◆ FClothCollisionPrim_Convex() [1/2]

FClothCollisionPrim_Convex::FClothCollisionPrim_Convex ( )
inline

◆ FClothCollisionPrim_Convex() [2/2]

FClothCollisionPrim_Convex::FClothCollisionPrim_Convex ( TArray< FClothCollisionPrim_ConvexFace > &&  InFaces,
TArray< FVector > &&  InSurfacePoints,
int32  InBoneIndex = INDEX_NONE 
)
inline

Member Function Documentation

◆ operator==()

bool FClothCollisionPrim_Convex::operator== ( const FClothCollisionPrim_Convex Other) const
inline

Member Data Documentation

◆ BoneIndex

int32 FClothCollisionPrim_Convex::BoneIndex

◆ Faces

TArray<FClothCollisionPrim_ConvexFace> FClothCollisionPrim_Convex::Faces

◆ SurfacePoints

TArray<FVector> FClothCollisionPrim_Convex::SurfacePoints

The documentation for this struct was generated from the following file: