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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ClothCollisionPrim.h>
Public Member Functions | |
| FClothCollisionPrim_Sphere (float InRadius=0.0f, const FVector &InLocalPosition=FVector::ZeroVector, int32 InBoneIndex=INDEX_NONE) | |
| bool | operator== (const FClothCollisionPrim_Sphere &Other) const |
Public Attributes | |
| int32 | BoneIndex |
| float | Radius |
| FVector | LocalPosition |
Data for a single sphere primitive in the clothing simulation. This can either be a sphere on its own, or part of a capsule referenced by the indices in FClothCollisionPrim_Capsule
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inline |
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inline |
| int32 FClothCollisionPrim_Sphere::BoneIndex |
| FVector FClothCollisionPrim_Sphere::LocalPosition |
| float FClothCollisionPrim_Sphere::Radius |