#include <ChaosEventType.h>
◆ FCollisionChaosEventBodyInfo()
| FCollisionChaosEventBodyInfo::FCollisionChaosEventBodyInfo |
( |
| ) |
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◆ AngularVelocity
| FVector FCollisionChaosEventBodyInfo::AngularVelocity |
◆ BodyIndex
| int32 FCollisionChaosEventBodyInfo::BodyIndex |
◆ BoneName
| FName FCollisionChaosEventBodyInfo::BoneName |
◆ Component
| TWeakObjectPtr<UPrimitiveComponent> FCollisionChaosEventBodyInfo::Component |
◆ DeltaVelocity
| FVector FCollisionChaosEventBodyInfo::DeltaVelocity |
◆ Mass
| float FCollisionChaosEventBodyInfo::Mass |
◆ PhysMaterial
◆ Velocity
| FVector FCollisionChaosEventBodyInfo::Velocity |
The documentation for this struct was generated from the following files: