UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FCollisionResponseParams Struct Reference

#include <CollisionQueryParams.h>

Public Member Functions

 FCollisionResponseParams (ECollisionResponse DefaultResponse=ECR_Block)
 
 FCollisionResponseParams (const FCollisionResponseContainer &ResponseContainer)
 

Public Attributes

struct FCollisionResponseContainer CollisionResponse
 

Static Public Attributes

static ENGINE_API FCollisionResponseParams DefaultResponseParam
 

Detailed Description

Structure that defines response container for the query. Advanced option.

Constructor & Destructor Documentation

◆ FCollisionResponseParams() [1/2]

FCollisionResponseParams::FCollisionResponseParams ( ECollisionResponse  DefaultResponse = ECR_Block)
inline

◆ FCollisionResponseParams() [2/2]

FCollisionResponseParams::FCollisionResponseParams ( const FCollisionResponseContainer ResponseContainer)
inline

Member Data Documentation

◆ CollisionResponse

struct FCollisionResponseContainer FCollisionResponseParams::CollisionResponse

Collision Response container for trace filtering. If you'd like to ignore certain channel for this trace, use this struct. By default, every channel will be blocked

◆ DefaultResponseParam

FCollisionResponseParams FCollisionResponseParams::DefaultResponseParam
static

static variable for default data to be used without reconstructing everytime


The documentation for this struct was generated from the following files: