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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <CollisionQueryParams.h>
Public Member Functions | |
| FCollisionResponseParams (ECollisionResponse DefaultResponse=ECR_Block) | |
| FCollisionResponseParams (const FCollisionResponseContainer &ResponseContainer) | |
Public Attributes | |
| struct FCollisionResponseContainer | CollisionResponse |
Static Public Attributes | |
| static ENGINE_API FCollisionResponseParams | DefaultResponseParam |
Structure that defines response container for the query. Advanced option.
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inline |
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inline |
| struct FCollisionResponseContainer FCollisionResponseParams::CollisionResponse |
Collision Response container for trace filtering. If you'd like to ignore certain channel for this trace, use this struct. By default, every channel will be blocked
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static |
static variable for default data to be used without reconstructing everytime