UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FCommitMeshParameters Struct Reference

#include <MeshTargetInterfaceTypes.h>

Public Member Functions

 FCommitMeshParameters ()=default
 
 FCommitMeshParameters (bool bHaveTargetLOD, EMeshLODIdentifier TargetLOD)
 

Public Attributes

bool bHaveTargetLOD = false
 
EMeshLODIdentifier TargetLOD = EMeshLODIdentifier::Default
 

Detailed Description

FCommitMeshParameters is used by ToolTarget Interfaces/Implementations that support setting a mesh (eg on a StaticMesh Asset), to allow the client to specify various options

Constructor & Destructor Documentation

◆ FCommitMeshParameters() [1/2]

FCommitMeshParameters::FCommitMeshParameters ( )
default

◆ FCommitMeshParameters() [2/2]

FCommitMeshParameters::FCommitMeshParameters ( bool  bHaveTargetLOD,
EMeshLODIdentifier  TargetLOD 
)
inlineexplicit

Member Data Documentation

◆ bHaveTargetLOD

bool FCommitMeshParameters::bHaveTargetLOD = false

If true, TargetLOD specifies which mesh LOD should be set/updated

◆ TargetLOD

EMeshLODIdentifier FCommitMeshParameters::TargetLOD = EMeshLODIdentifier::Default

Specify which LOD to set in a mesh-containing ToolTarget. Ignored unless bHaveTargetLOD == true.


The documentation for this struct was generated from the following file: