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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MeshTargetInterfaceTypes.h>
Public Member Functions | |
| FCommitMeshParameters ()=default | |
| FCommitMeshParameters (bool bHaveTargetLOD, EMeshLODIdentifier TargetLOD) | |
Public Attributes | |
| bool | bHaveTargetLOD = false |
| EMeshLODIdentifier | TargetLOD = EMeshLODIdentifier::Default |
FCommitMeshParameters is used by ToolTarget Interfaces/Implementations that support setting a mesh (eg on a StaticMesh Asset), to allow the client to specify various options
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default |
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inlineexplicit |
If true, TargetLOD specifies which mesh LOD should be set/updated
| EMeshLODIdentifier FCommitMeshParameters::TargetLOD = EMeshLODIdentifier::Default |
Specify which LOD to set in a mesh-containing ToolTarget. Ignored unless bHaveTargetLOD == true.