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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for FCompiledAssetManagerSearchRules:Public Member Functions | |
| FCompiledAssetManagerSearchRules (const FAssetManagerSearchRules &InRules) | |
| bool | PassesWildcardsAndDelegates (const FAssetData &AssetData, const UAssetManager *AssetManager) const |
Public Member Functions inherited from FAssetManagerSearchRules | |
| ENGINE_API bool | AreRulesSet () const |
Public Attributes | |
| TArray< FString > | IncludeWildcards |
| TArray< FString > | ExcludeWildcards |
| TArray< FTopLevelAssetPath > | AssetClassNames |
| TSet< FTopLevelAssetPath > | DerivedClassNames |
| bool | bShouldCallDelegate |
| bool | bShouldCheckWildcards |
Public Attributes inherited from FAssetManagerSearchRules | |
| TArray< FString > | AssetScanPaths |
| TArray< FString > | IncludePatterns |
| TArray< FString > | ExcludePatterns |
| TObjectPtr< UClass > | AssetBaseClass = nullptr |
| bool | bHasBlueprintClasses = false |
| bool | bForceSynchronousScan = false |
| bool | bSkipVirtualPathExpansion = false |
| bool | bSkipManagerIncludeCheck = false |
| FAssetManagerShouldIncludeDelegate | ShouldIncludeDelegate |
Version of rules with cached data
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inline |
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inline |
| TArray<FTopLevelAssetPath> FCompiledAssetManagerSearchRules::AssetClassNames |
| bool FCompiledAssetManagerSearchRules::bShouldCallDelegate |
| bool FCompiledAssetManagerSearchRules::bShouldCheckWildcards |
| TSet<FTopLevelAssetPath> FCompiledAssetManagerSearchRules::DerivedClassNames |
| TArray<FString> FCompiledAssetManagerSearchRules::ExcludeWildcards |
| TArray<FString> FCompiledAssetManagerSearchRules::IncludeWildcards |