UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FConcurrencyHandle Struct Reference

#include <SoundConcurrency.h>

Public Member Functions

 FConcurrencyHandle (const FSoundConcurrencySettings &InSettings)
 
 FConcurrencyHandle (const USoundConcurrency &Concurrency)
 
EConcurrencyMode GetMode (const FActiveSound &ActiveSound) const
 

Public Attributes

const FSoundConcurrencySettingsSettings
 
const FConcurrencyObjectID ObjectID
 
const bool bIsOverride
 

Detailed Description

Handle to all required data to create and catalog a concurrency group

Constructor & Destructor Documentation

◆ FConcurrencyHandle() [1/2]

FConcurrencyHandle::FConcurrencyHandle ( const FSoundConcurrencySettings InSettings)

Constructs a handle from concurrency override settings

◆ FConcurrencyHandle() [2/2]

FConcurrencyHandle::FConcurrencyHandle ( const USoundConcurrency Concurrency)

Constructs a handle to a concurrency asset

Member Function Documentation

◆ GetMode()

EConcurrencyMode FConcurrencyHandle::GetMode ( const FActiveSound ActiveSound) const

Member Data Documentation

◆ bIsOverride

const bool FConcurrencyHandle::bIsOverride

◆ ObjectID

const FConcurrencyObjectID FConcurrencyHandle::ObjectID

◆ Settings

const FSoundConcurrencySettings& FConcurrencyHandle::Settings

The documentation for this struct was generated from the following files: