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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <CustomBuildSteps.h>
Public Member Functions | |
| PROJECTS_API bool | IsEmpty () const |
| PROJECTS_API void | Read (const FJsonObject &Object, const FString &FieldName) |
| PROJECTS_API void | Write (TJsonWriter<> &Writer, const FString &FieldName) const |
| PROJECTS_API void | UpdateJson (FJsonObject &JsonObject, const FString &FieldName) const |
Public Attributes | |
| TMap< FString, TArray< FString > > | HostPlatformToCommands |
Descriptor for projects. Contains all the information contained within a .uproject file.
| bool FCustomBuildSteps::IsEmpty | ( | ) | const |
Whether this object is empty
| void FCustomBuildSteps::Read | ( | const FJsonObject & | Object, |
| const FString & | FieldName | ||
| ) |
Reads the descriptor from the given JSON object
| void FCustomBuildSteps::UpdateJson | ( | FJsonObject & | JsonObject, |
| const FString & | FieldName | ||
| ) | const |
Updates the given json object with this CustomBuildSteps
| void FCustomBuildSteps::Write | ( | TJsonWriter<> & | Writer, |
| const FString & | FieldName | ||
| ) | const |
Writes the CustomBuildSteps to JSON
Mapping from host platform to list of commands