UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FCustomBuildSteps Struct Reference

#include <CustomBuildSteps.h>

Public Member Functions

PROJECTS_API bool IsEmpty () const
 
PROJECTS_API void Read (const FJsonObject &Object, const FString &FieldName)
 
PROJECTS_API void Write (TJsonWriter<> &Writer, const FString &FieldName) const
 
PROJECTS_API void UpdateJson (FJsonObject &JsonObject, const FString &FieldName) const
 

Public Attributes

TMap< FString, TArray< FString > > HostPlatformToCommands
 

Detailed Description

Descriptor for projects. Contains all the information contained within a .uproject file.

Member Function Documentation

◆ IsEmpty()

bool FCustomBuildSteps::IsEmpty ( ) const

Whether this object is empty

◆ Read()

void FCustomBuildSteps::Read ( const FJsonObject Object,
const FString &  FieldName 
)

Reads the descriptor from the given JSON object

◆ UpdateJson()

void FCustomBuildSteps::UpdateJson ( FJsonObject JsonObject,
const FString &  FieldName 
) const

Updates the given json object with this CustomBuildSteps

◆ Write()

void FCustomBuildSteps::Write ( TJsonWriter<> &  Writer,
const FString &  FieldName 
) const

Writes the CustomBuildSteps to JSON

Member Data Documentation

◆ HostPlatformToCommands

TMap<FString, TArray<FString> > FCustomBuildSteps::HostPlatformToCommands

Mapping from host platform to list of commands


The documentation for this struct was generated from the following files: