UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FCustomProfile Struct Reference

#include <CollisionProfile.h>

Public Attributes

FName Name
 
TArray< FResponseChannelCustomResponses
 

Detailed Description

Structure for custom profiles.

if you'd like to just add custom channels, not changing anything else engine defined if you'd like to override all about profile, please use +Profiles=(Name=NameOfProfileYouLikeToOverwrite,....)

Member Data Documentation

◆ CustomResponses

TArray<FResponseChannel> FCustomProfile::CustomResponses

Types of objects that this physics objects will collide with.

◆ Name

FName FCustomProfile::Name

Name of new profile to add


The documentation for this struct was generated from the following file: