![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <D3D12Submission.h>
Public Attributes | |
| FD3D12Resource * | Resource = nullptr |
| uint64 | CommitSizeInBytes = 0 |
| uint64 FD3D12CommitReservedResourceDesc::CommitSizeInBytes = 0 |
| FD3D12Resource* FD3D12CommitReservedResourceDesc::Resource = nullptr |