UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FD3D12UniqueSamplerTable Struct Reference

#include <D3D12DescriptorCache.h>

Public Member Functions

 FD3D12UniqueSamplerTable ()=default
 
 FD3D12UniqueSamplerTable (FD3D12SamplerArrayDesc KeyIn, D3D12_CPU_DESCRIPTOR_HANDLE *Table)
 

Public Attributes

FD3D12SamplerArrayDesc Key {}
 
D3D12_CPU_DESCRIPTOR_HANDLE CPUTable [MAX_SAMPLERS] {}
 
D3D12_GPU_DESCRIPTOR_HANDLE GPUHandle {}
 

Constructor & Destructor Documentation

◆ FD3D12UniqueSamplerTable() [1/2]

FD3D12UniqueSamplerTable::FD3D12UniqueSamplerTable ( )
default

◆ FD3D12UniqueSamplerTable() [2/2]

FD3D12UniqueSamplerTable::FD3D12UniqueSamplerTable ( FD3D12SamplerArrayDesc  KeyIn,
D3D12_CPU_DESCRIPTOR_HANDLE *  Table 
)
inline

Member Data Documentation

◆ CPUTable

D3D12_CPU_DESCRIPTOR_HANDLE FD3D12UniqueSamplerTable::CPUTable[MAX_SAMPLERS] {}

◆ GPUHandle

D3D12_GPU_DESCRIPTOR_HANDLE FD3D12UniqueSamplerTable::GPUHandle {}

◆ Key

FD3D12SamplerArrayDesc FD3D12UniqueSamplerTable::Key {}

The documentation for this struct was generated from the following file: