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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Stores all required data for a VRAM copy operation - doesn't own the resources. More...
#include <D3D12PoolAllocator.h>
Public Types | |
| enum | ECopyType { BufferRegion , Resource } |
Stores all required data for a VRAM copy operation - doesn't own the resources.
| ECopyType FD3D12VRAMCopyOperation::CopyType |
| uint32 FD3D12VRAMCopyOperation::DstOffset |
| FD3D12Resource* FD3D12VRAMCopyOperation::DstResource |
| ED3D12Access FD3D12VRAMCopyOperation::DstResourcED3D12Access |
| uint32 FD3D12VRAMCopyOperation::Size |
| uint32 FD3D12VRAMCopyOperation::SrcOffset |
| FD3D12Resource* FD3D12VRAMCopyOperation::SrcResource |
| ED3D12Access FD3D12VRAMCopyOperation::SrcResourcED3D12Access |