UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FD3D12VertexBufferCache Struct Reference

#include <D3D12StateCachePrivate.h>

Public Member Functions

 FD3D12VertexBufferCache ()
 
void Clear ()
 

Public Attributes

D3D12_VERTEX_BUFFER_VIEW CurrentVertexBufferViews [MAX_VBS]
 
FD3D12ResourceLocationCurrentVertexBufferResources [MAX_VBS]
 
FD3D12ResourceResources [MAX_VBS]
 
int32 MaxBoundVertexBufferIndex
 
VBSlotMask BoundVBMask
 

Constructor & Destructor Documentation

◆ FD3D12VertexBufferCache()

FD3D12VertexBufferCache::FD3D12VertexBufferCache ( )
inline

Member Function Documentation

◆ Clear()

void FD3D12VertexBufferCache::Clear ( )
inline

Member Data Documentation

◆ BoundVBMask

VBSlotMask FD3D12VertexBufferCache::BoundVBMask

◆ CurrentVertexBufferResources

FD3D12ResourceLocation* FD3D12VertexBufferCache::CurrentVertexBufferResources[MAX_VBS]

◆ CurrentVertexBufferViews

D3D12_VERTEX_BUFFER_VIEW FD3D12VertexBufferCache::CurrentVertexBufferViews[MAX_VBS]

◆ MaxBoundVertexBufferIndex

int32 FD3D12VertexBufferCache::MaxBoundVertexBufferIndex

◆ Resources

FD3D12Resource* FD3D12VertexBufferCache::Resources[MAX_VBS]

The documentation for this struct was generated from the following file: