UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDPMatchingRulestructB Struct Reference

#include <DeviceProfileMatching.h>

+ Inheritance diagram for FDPMatchingRulestructB:

Public Member Functions

virtual const FDPMatchingRulestructBaseGetOnTrue () const override
 
virtual const FDPMatchingRulestructBaseGetOnFalse () const override
 
- Public Member Functions inherited from FDPMatchingRulestructBase
virtual ~FDPMatchingRulestructBase ()
 
bool operator== (const FDPMatchingRulestructBase &Other) const
 

Public Attributes

TArray< struct FDPMatchingRulestructAOnTrue
 
TArray< struct FDPMatchingRulestructAOnFalse
 
- Public Attributes inherited from FDPMatchingRulestructBase
FString RuleName
 
TArray< FDPMatchingIfConditionIfConditions
 
FString AppendFragments
 
FString SetUserVar
 

Member Function Documentation

◆ GetOnFalse()

virtual const FDPMatchingRulestructBase * FDPMatchingRulestructB::GetOnFalse ( ) const
inlineoverridevirtual

Reimplemented from FDPMatchingRulestructBase.

◆ GetOnTrue()

virtual const FDPMatchingRulestructBase * FDPMatchingRulestructB::GetOnTrue ( ) const
inlineoverridevirtual

Reimplemented from FDPMatchingRulestructBase.

Member Data Documentation

◆ OnFalse

TArray<struct FDPMatchingRulestructA> FDPMatchingRulestructB::OnFalse

◆ OnTrue

TArray<struct FDPMatchingRulestructA> FDPMatchingRulestructB::OnTrue

The documentation for this struct was generated from the following file: