UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDPMatchingRulestructBase Struct Reference

#include <DeviceProfileMatching.h>

+ Inheritance diagram for FDPMatchingRulestructBase:

Public Member Functions

virtual ~FDPMatchingRulestructBase ()
 
virtual const FDPMatchingRulestructBaseGetOnTrue () const
 
virtual const FDPMatchingRulestructBaseGetOnFalse () const
 
bool operator== (const FDPMatchingRulestructBase &Other) const
 

Public Attributes

FString RuleName
 
TArray< FDPMatchingIfConditionIfConditions
 
FString AppendFragments
 
FString SetUserVar
 

Constructor & Destructor Documentation

◆ ~FDPMatchingRulestructBase()

virtual FDPMatchingRulestructBase::~FDPMatchingRulestructBase ( )
inlinevirtual

Member Function Documentation

◆ GetOnFalse()

◆ GetOnTrue()

◆ operator==()

bool FDPMatchingRulestructBase::operator== ( const FDPMatchingRulestructBase Other) const
inline

Member Data Documentation

◆ AppendFragments

FString FDPMatchingRulestructBase::AppendFragments

◆ IfConditions

TArray<FDPMatchingIfCondition> FDPMatchingRulestructBase::IfConditions

◆ RuleName

FString FDPMatchingRulestructBase::RuleName

◆ SetUserVar

FString FDPMatchingRulestructBase::SetUserVar

The documentation for this struct was generated from the following file: