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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DeviceProfileMatching.h>
Inheritance diagram for FDPMatchingRulestructC:Public Member Functions | |
| virtual const FDPMatchingRulestructBase * | GetOnTrue () const override |
| virtual const FDPMatchingRulestructBase * | GetOnFalse () const override |
Public Member Functions inherited from FDPMatchingRulestructBase | |
| virtual | ~FDPMatchingRulestructBase () |
| bool | operator== (const FDPMatchingRulestructBase &Other) const |
Public Attributes | |
| TArray< struct FDPMatchingRulestructB > | OnTrue |
| TArray< struct FDPMatchingRulestructB > | OnFalse |
Public Attributes inherited from FDPMatchingRulestructBase | |
| FString | RuleName |
| TArray< FDPMatchingIfCondition > | IfConditions |
| FString | AppendFragments |
| FString | SetUserVar |
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inlineoverridevirtual |
Reimplemented from FDPMatchingRulestructBase.
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inlineoverridevirtual |
Reimplemented from FDPMatchingRulestructBase.
| TArray<struct FDPMatchingRulestructB> FDPMatchingRulestructC::OnFalse |
| TArray<struct FDPMatchingRulestructB> FDPMatchingRulestructC::OnTrue |