UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDamageCollector Struct Reference

#include <GeometryCollectionPhysicsProxy.h>

Classes

struct  FDamageData
 

Public Member Functions

CHAOS_API void Reset (int32 NumTransforms)
 
int32 Num () const
 
const FDamageDataoperator[] (int32 TransformIndex) const
 
CHAOS_API void SampleDamage (int32 TransformIndex, float Damage, float DamageThreshold)
 

Detailed Description

the watcher collects runtime data about damage on each piece of the geometry collection

Member Function Documentation

◆ Num()

int32 FDamageCollector::Num ( ) const
inline

◆ operator[]()

const FDamageData & FDamageCollector::operator[] ( int32  TransformIndex) const
inline

◆ Reset()

void FDamageCollector::Reset ( int32  NumTransforms)

◆ SampleDamage()

void FDamageCollector::SampleDamage ( int32  TransformIndex,
float  Damage,
float  DamageThreshold 
)

The documentation for this struct was generated from the following files: