![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <GeometryCollectionPhysicsProxy.h>
Public Attributes | |
| float | DamageThreshold = 0 |
| float | MaxDamages = 0 |
| bool | bIsBroken = false |
| float FDamageCollector::FDamageData::DamageThreshold = 0 |
| float FDamageCollector::FDamageData::MaxDamages = 0 |