![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <DataflowConstraintObject.h>
Inheritance diagram for FDataflowConstraintObjectProxy:Public Member Functions | |
| UE_API | FDataflowConstraintObjectProxy () |
| virtual | ~FDataflowConstraintObjectProxy () override=default |
| virtual const UScriptStruct * | GetScriptStruct () const override |
Public Member Functions inherited from FDataflowSimulationProxy | |
| FDataflowSimulationProxy ()=default | |
| virtual | ~FDataflowSimulationProxy ()=default |
| virtual bool | IsValid () const |
| template<class T > | |
| const T * | AsType () const |
| template<class T > | |
| T * | AsType () |
| const TSet< FString > & | GetSimulationGroups () const |
| UE_API void | SetSimulationGroups (const TSet< FString > &InSimulationGroups) |
| UE_API bool | HasSimulationGroup (const FString &SimulationGroup) const |
| UE_API bool | HasGroupBit (const TBitArray<> &SimulationBits) const |
Additional Inherited Members | |
Public Attributes inherited from FDataflowSimulationProxy | |
| TBitArray | GroupBits |
Dataflow collision object proxy (PT)
| FDataflowConstraintObjectProxy::FDataflowConstraintObjectProxy | ( | ) |
|
overridevirtualdefault |
|
inlineoverridevirtual |
Get the proxy script struct
Reimplemented from FDataflowSimulationProxy.