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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ChaosSolverActor.h>
Inheritance diagram for FDataflowRigidSolverProxy:Public Member Functions | |
| FDataflowRigidSolverProxy () | |
| virtual | ~FDataflowRigidSolverProxy () override=default |
| virtual void | AdvanceSolverDatas (const float DeltaTime) override |
| virtual bool | IsValid () const override |
| virtual const UScriptStruct * | GetScriptStruct () const override |
Public Member Functions inherited from FDataflowPhysicsSolverProxy | |
| UE_API | FDataflowPhysicsSolverProxy () |
| virtual | ~FDataflowPhysicsSolverProxy () override=default |
| virtual void | ReadRestartData () |
| virtual float | GetTimeStep () |
Public Member Functions inherited from FDataflowSimulationProxy | |
| FDataflowSimulationProxy ()=default | |
| virtual | ~FDataflowSimulationProxy ()=default |
| template<class T > | |
| const T * | AsType () const |
| template<class T > | |
| T * | AsType () |
| const TSet< FString > & | GetSimulationGroups () const |
| UE_API void | SetSimulationGroups (const TSet< FString > &InSimulationGroups) |
| UE_API bool | HasSimulationGroup (const FString &SimulationGroup) const |
| UE_API bool | HasGroupBit (const TBitArray<> &SimulationBits) const |
Public Attributes | |
| Chaos::FPhysicsSolver * | Solver = nullptr |
| TArray< Chaos::FPushPhysicsData * > | PushDatas = {} |
Public Attributes inherited from FDataflowSimulationProxy | |
| TBitArray | GroupBits |
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inline |
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overridevirtualdefault |
Advance the solver datas in time
Reimplemented from FDataflowPhysicsSolverProxy.
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inlineoverridevirtual |
Get the proxy script struct
Reimplemented from FDataflowPhysicsSolverProxy.
Check if the proxy is valid
Reimplemented from FDataflowSimulationProxy.
| TArray<Chaos::FPushPhysicsData*> FDataflowRigidSolverProxy::PushDatas = {} |
List of push datas that will be used to advance the solver
| Chaos::FPhysicsSolver* FDataflowRigidSolverProxy::Solver = nullptr |
Chaos deformable solver that will be used in the component