#include <DebugRenderSceneProxy.h>
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| | FCapsule () |
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| | FCapsule (const FVector &InBase, const float &InRadius, const FVector &x, const FVector &y, const FVector &z, const float &InHalfHeight, const FLinearColor &InColor, EDrawType InDrawTypeOverride=EDrawType::Invalid, const float InThickness=0.f) |
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| ENGINE_API void | Draw (FPrimitiveDrawInterface *PDI, EDrawType InDrawType, uint32 InDrawAlpha, FMaterialCache &MaterialCache, int32 ViewIndex, FMeshElementCollector &Collector) const |
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◆ FCapsule() [1/2]
| FDebugRenderSceneProxy::FCapsule::FCapsule |
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◆ FCapsule() [2/2]
◆ Draw()
◆ Base
| FVector FDebugRenderSceneProxy::FCapsule::Base |
◆ Color
| FColor FDebugRenderSceneProxy::FCapsule::Color |
◆ DrawTypeOverride
◆ HalfHeight
| float FDebugRenderSceneProxy::FCapsule::HalfHeight |
◆ Radius
| float FDebugRenderSceneProxy::FCapsule::Radius |
◆ Thickness
| float FDebugRenderSceneProxy::FCapsule::Thickness |
| FVector FDebugRenderSceneProxy::FCapsule::X |
| FVector FDebugRenderSceneProxy::FCapsule::Y |
| FVector FDebugRenderSceneProxy::FCapsule::Z |
The documentation for this struct was generated from the following files: