#include <DebugRenderSceneProxy.h>
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| | FCone () |
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| | FCone (const FMatrix &InConeToWorld, const float InAngle1, const float InAngle2, const FLinearColor &InColor, EDrawType InDrawTypeOverride=EDrawType::Invalid, const float InThickness=0.f) |
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| ENGINE_API void | Draw (FPrimitiveDrawInterface *PDI, EDrawType InDrawType, uint32 InDrawAlpha, FMaterialCache &MaterialCache, int32 ViewIndex, FMeshElementCollector &Collector, TArray< FVector > *VertsCache=nullptr) const |
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◆ FCone() [1/2]
| FDebugRenderSceneProxy::FCone::FCone |
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◆ FCone() [2/2]
◆ Draw()
◆ Angle1
| float FDebugRenderSceneProxy::FCone::Angle1 |
◆ Angle2
| float FDebugRenderSceneProxy::FCone::Angle2 |
◆ Color
| FColor FDebugRenderSceneProxy::FCone::Color |
◆ ConeToWorld
| FMatrix FDebugRenderSceneProxy::FCone::ConeToWorld |
◆ DrawTypeOverride
◆ Thickness
| float FDebugRenderSceneProxy::FCone::Thickness |
The documentation for this struct was generated from the following files: