UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDelegateRuntimeBinding Struct Reference

#include <WidgetBlueprintGeneratedClass.h>

Public Attributes

FString ObjectName
 
FName PropertyName
 
FName FunctionName
 
FDynamicPropertyPath SourcePath
 
EBindingKind Kind = EBindingKind::Property
 

Member Data Documentation

◆ FunctionName

FName FDelegateRuntimeBinding::FunctionName

The function or property we're binding to on the source object.

◆ Kind

EBindingKind FDelegateRuntimeBinding::Kind = EBindingKind::Property

The kind of binding we're performing, are we binding to a property or a function.

◆ ObjectName

FString FDelegateRuntimeBinding::ObjectName

The widget that will be bound to the live data.

◆ PropertyName

FName FDelegateRuntimeBinding::PropertyName

The property on the widget that will have a binding placed on it.

◆ SourcePath

FDynamicPropertyPath FDelegateRuntimeBinding::SourcePath

The documentation for this struct was generated from the following file: