11#include "WidgetBlueprintGeneratedClass.generated.h"
68 UE_DEPRECATED(5.4,
"Subscribe to GetAssetTagsWithContext instead.")
83 friend class FWidgetBlueprintCompilerContext;
100 uint32 bClassRequiresNativeTick :1;
102#if WITH_EDITORONLY_DATA
115 uint32 bCanCallInitializedWithoutPlayerContext : 1;
130#if WITH_EDITORONLY_DATA
159 UWidgetTree* GetWidgetTreeArchetype()
const {
return WidgetTree; }
170 UMG_API virtual bool NeedsLoadForServer()
const override;
173 UE_DEPRECATED(5.4,
"Implement the version that takes FAssetRegistryTagsContext instead.")
202 template<
typename ExtensionType>
214 template<
typename Predicate>
#define check(expr)
Definition AssertionMacros.h:314
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define DECLARE_MULTICAST_DELEGATE_TwoParams(DelegateName, Param1Type, Param2Type)
Definition DelegateCombinations.h:58
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
#define UENUM(...)
Definition ObjectMacros.h:749
#define USTRUCT(...)
Definition ObjectMacros.h:746
#define GENERATED_USTRUCT_BODY(...)
Definition ObjectMacros.h:767
UE_INTRINSIC_CAST UE_REWRITE constexpr std::remove_reference_t< T > && MoveTemp(T &&Obj) noexcept
Definition UnrealTemplate.h:520
Definition Archive.h:1208
Definition AssetRegistryTagsContext.h:98
Definition NameTypes.h:617
Definition ObjectSaveContext.h:193
Definition ArrayView.h:139
Definition AssetRegistryState.h:50
Definition UnrealString.h.inl:34
Definition SubclassOf.h:30
Definition BlueprintGeneratedClass.h:433
Definition WidgetBlueprintGeneratedClass.h:30
Definition DynamicPropertyPath.h:19
Definition ObjectPtr.h:488