UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UWidgetBlueprintGeneratedClass Class Reference

#include <WidgetBlueprintGeneratedClass.h>

+ Inheritance diagram for UWidgetBlueprintGeneratedClass:

Public Member Functions

UMG_API UWidgetBlueprintGeneratedClass ()
 
UWidgetTreeGetWidgetTreeArchetype () const
 
UMG_API void SetWidgetTreeArchetype (UWidgetTree *InWidgetTree)
 
UMG_API void GetNamedSlotArchetypeContent (TFunctionRef< void(FName, UWidget *)> Predicate) const
 
UMG_API UWidgetBlueprintGeneratedClassFindWidgetTreeOwningClass () const
 
virtual UMG_API void Serialize (FArchive &Ar) override
 
virtual UMG_API void PostLoad () override
 
virtual UMG_API bool NeedsLoadForServer () const override
 
virtual UMG_API void PurgeClass (bool bRecompilingOnLoad) override
 
UMG_API void InitializeWidget (UUserWidget *UserWidget) const
 
bool ClassRequiresNativeTick () const
 
template<typename ExtensionType >
ExtensionTypeGetExtension (bool bIncludeSuper=true)
 
UMG_API UWidgetBlueprintGeneratedClassExtensionGetExtension (TSubclassOf< UWidgetBlueprintGeneratedClassExtension > InExtensionType, bool bIncludeSuper=true)
 
UMG_API TArray< UWidgetBlueprintGeneratedClassExtension * > GetExtensions (TSubclassOf< UWidgetBlueprintGeneratedClassExtension > InExtensionType, bool bIncludeSuper=true)
 
template<typename Predicate >
void ForEachExtension (Predicate Pred, bool bIncludeSuper=true) const
 
- Public Member Functions inherited from UBlueprintGeneratedClass
ENGINE_API UInheritableComponentHandlerGetInheritableComponentHandler (const bool bCreateIfNecessary=false)
 
ENGINE_API UActorComponentFindComponentTemplateByName (const FName &TemplateName) const
 
ENGINE_API void ForEachFieldNotify (TFunctionRef< bool(::UE::FieldNotification::FFieldId FieldId)> Callback, bool bIncludeSuper) const
 
ENGINE_API void InitializeFieldNotifies ()
 
virtual ENGINE_API FName FindBlueprintPropertyNameFromGuid (const FGuid &PropertyGuid) const override final
 
virtual ENGINE_API FGuid FindBlueprintPropertyGuidFromName (const FName PropertyName) const override final
 
virtual ENGINE_API UE::Core::FVersePath GetVersePath () const override
 
virtual ENGINE_API void PostInitProperties () override
 
virtual ENGINE_API void GetPreloadDependencies (TArray< UObject * > &OutDeps) override
 
virtual ENGINE_API void GetAssetRegistryTags (FAssetRegistryTagsContext Context) const override
 
virtual ENGINE_API void GetAssetRegistryTags (TArray< FAssetRegistryTag > &OutTags) const override
 
virtual ENGINE_API FPrimaryAssetId GetPrimaryAssetId () const override
 
virtual ENGINE_API bool NeedsLoadForClient () const override
 
virtual ENGINE_API bool NeedsLoadForEditorGame () const override
 
virtual ENGINE_API bool CanBeClusterRoot () const override
 
virtual ENGINE_API bool IsAsset () const override
 
virtual ENGINE_API void SerializeDefaultObject (UObject *Object, FStructuredArchive::FSlot Slot) override
 
virtual ENGINE_API void PostLoadDefaultObject (UObject *Object) override
 
virtual ENGINE_API bool IsFunctionImplementedInScript (FName InFunctionName) const override
 
virtual ENGINE_API uint8GetPersistentUberGraphFrame (UObject *Obj, UFunction *FuncToCheck) const override
 
virtual ENGINE_API void CreatePersistentUberGraphFrame (UObject *Obj, bool bCreateOnlyIfEmpty=false, bool bSkipSuperClass=false, UClass *OldClass=nullptr) const override
 
virtual ENGINE_API void DestroyPersistentUberGraphFrame (UObject *Obj, bool bSkipSuperClass=false) const override
 
virtual ENGINE_API void Link (FArchive &Ar, bool bRelinkExistingProperties) override
 
virtual ENGINE_API void Bind () override
 
virtual ENGINE_API void GetDefaultObjectPreloadDependencies (TArray< UObject * > &OutDeps) override
 
virtual ENGINE_API UObjectFindArchetype (const UClass *ArchetypeClass, const FName ArchetypeName) const override
 
virtual ENGINE_API void InitPropertiesFromCustomList (uint8 *DataPtr, const uint8 *DefaultDataPtr) override
 
virtual ENGINE_API void SetupObjectInitializer (FObjectInitializer &ObjectInitializer) const override
 
ENGINE_API void UpdateCustomPropertyListForPostConstruction ()
 
ENGINE_API bool UseFastPathComponentInstancing ()
 
virtual ENGINE_API void GetLifetimeBlueprintReplicationList (TArray< class FLifetimeProperty > &OutLifetimeProps) const
 
- Public Member Functions inherited from UClass
void CallAddReferencedObjects (UObject *This, FReferenceCollector &Collector) const
 
 UE_DEPRECATED (5.6, "ClassDefaultObject will be made private in the next release. For general purpose access to the CDO consider using the global GetDefault<>() or GetMutableDefault<>() functions.") TObjectPtr< UObject > ClassDefaultObject
 
COREUOBJECT_API const voidGetSparseClassData (const EGetSparseClassDataMethod GetMethod)
 
voidGetOrCreateSparseClassData ()
 
COREUOBJECT_API UScriptStructGetSparseClassDataStruct () const
 
COREUOBJECT_API void SetSparseClassDataStruct (UScriptStruct *InSparseClassDataStruct)
 
COREUOBJECT_API void ClearSparseClassDataStruct (bool bInRecomplingOnLoad)
 
COREUOBJECT_API UClass (const FObjectInitializer &ObjectInitializer=FObjectInitializer::Get())
 
COREUOBJECT_API UClass (const FObjectInitializer &ObjectInitializer, UClass *InSuperClass)
 
COREUOBJECT_API UClass (EStaticConstructor, FName InName, uint32 InSize, uint32 InAlignment, EClassFlags InClassFlags, EClassCastFlags InClassCastFlags, const TCHAR *InClassConfigName, EObjectFlags InFlags, ClassConstructorType InClassConstructor, ClassVTableHelperCtorCallerType InClassVTableHelperCtorCaller, FUObjectCppClassStaticFunctions &&InCppClassStaticFunctions)
 
COREUOBJECT_API ~UClass ()
 
virtual COREUOBJECT_API UClassGetAuthoritativeClass ()
 
const UClassGetAuthoritativeClass () const
 
COREUOBJECT_API void AddNativeFunction (const ANSICHAR *InName, FNativeFuncPtr InPointer)
 
COREUOBJECT_API void AddNativeFunction (const WIDECHAR *InName, FNativeFuncPtr InPointer)
 
void AddFunctionToFunctionMap (UFunction *Function, FName FuncName)
 
COREUOBJECT_API void CreateLinkAndAddChildFunctionsToMap (const FClassFunctionLinkInfo *Functions, uint32 NumFunctions)
 
void RemoveFunctionFromFunctionMap (UFunction *Function)
 
COREUOBJECT_API void ClearFunctionMapsCaches ()
 
COREUOBJECT_API UFunctionFindFunctionByName (FName InName, EIncludeSuperFlag::Type IncludeSuper=EIncludeSuperFlag::IncludeSuper) const
 
virtual COREUOBJECT_API void FinishDestroy () override
 
virtual COREUOBJECT_API void DeferredRegister (UClass *UClassStaticClass, const TCHAR *PackageName, const TCHAR *InName) override
 
virtual COREUOBJECT_API bool Rename (const TCHAR *NewName=nullptr, UObject *NewOuter=nullptr, ERenameFlags Flags=REN_None) override
 
virtual COREUOBJECT_API void TagSubobjects (EObjectFlags NewFlags) override
 
virtual COREUOBJECT_API FRestoreForUObjectOverwriteGetRestoreForUObjectOverwrite () override
 
virtual COREUOBJECT_API FString GetDesc () override
 
virtual bool IsNameStableForNetworking () const override
 
virtual COREUOBJECT_API const TCHARGetPrefixCPP () const override
 
virtual COREUOBJECT_API void SetSuperStruct (UStruct *NewSuperStruct) override
 
virtual COREUOBJECT_API bool IsStructTrashed () const override
 
UE_INTERNAL virtual COREUOBJECT_API EStructPropertyLinkFlags GetPropertyLinkFlags (UStruct *ContainerStruct, FProperty *Property) const
 
UE_FORCEINLINE_HINT FTopLevelAssetPath GetClassPathName () const
 
void SetCppTypeInfoStatic (const FCppClassTypeInfoStatic *InCppTypeInfoStatic)
 
COREUOBJECT_API const FString GetConfigName () const
 
UClassGetSuperClass () const
 
int32 GetDefaultsCount ()
 
UObjectGetDefaultObject (bool bCreateIfNeeded=true) const
 
COREUOBJECT_API void SetDefaultObject (UObject *InClassDefaultObject)
 
bool CheckDefaultObjectIsValidLowLevelFast (const int32 AlignmentCheck) const
 
virtual void PostInitInstance (UObject *InObj, FObjectInstancingGraph *InstanceGraph)
 
virtual void PostLoadInstance (UObject *InObj)
 
virtual bool CanCreateAssetOfClass () const
 
COREUOBJECT_API FName GetDefaultObjectName () const
 
template<class T >
T * GetDefaultObject () const
 
COREUOBJECT_API UObjectGetDefaultSubobjectByName (FName ToFind)
 
void AddDefaultSubobject (UObject *NewSubobject, const UClass *BaseClass)
 
COREUOBJECT_API void GetDefaultObjectSubobjects (TArray< UObject * > &OutDefaultSubobjects)
 
UE_FORCEINLINE_HINT bool HasAnyClassFlags (EClassFlags FlagsToCheck) const
 
UE_FORCEINLINE_HINT bool HasAllClassFlags (EClassFlags FlagsToCheck) const
 
UE_FORCEINLINE_HINT EClassFlags GetClassFlags () const
 
UE_FORCEINLINE_HINT bool HasAnyCastFlag (EClassCastFlags FlagToCheck) const
 
UE_FORCEINLINE_HINT bool HasAllCastFlags (EClassCastFlags FlagsToCheck) const
 
COREUOBJECT_API FString GetDescription () const
 
COREUOBJECT_API void AssembleReferenceTokenStream (bool bForce=false)
 
COREUOBJECT_API bool ImplementsInterface (const class UClass *SomeInterface) const
 
virtual void SerializeDefaultObject (UObject *Object, FArchive &Ar) final
 
COREUOBJECT_API void SerializeSparseClassData (FStructuredArchive::FSlot Slot)
 
virtual COREUOBJECT_API bool HasProperty (const FProperty *InProperty) const
 
virtual COREUOBJECT_API UObjectGetArchetypeForCDO () const
 
COREUOBJECT_API const voidGetArchetypeForSparseClassData (const EGetSparseClassDataMethod GetMethod=EGetSparseClassDataMethod::ArchetypeIfNull) const
 
COREUOBJECT_API UScriptStructGetSparseClassDataArchetypeStruct () const
 
 UE_DEPRECATED (5.5, "Replace with UE::Reflection::DoesSparseClassDataOverrideArchetype(Class, [](const FProperty*){return true;})") COREUOBJECT_API bool OverridesSparseClassDataArchetype() const
 
COREUOBJECT_API void SetUpRuntimeReplicationData ()
 
bool ShouldUseDynamicSubobjectInstancing () const
 
- Public Member Functions inherited from UStruct
 UStruct (const FObjectInitializer &ObjectInitializer)
 
COREUOBJECT_API UStruct (EStaticConstructor, int32 InSize, int32 InAlignment, EObjectFlags InFlags)
 
COREUOBJECT_API UStruct (UStruct *InSuperStruct, SIZE_T ParamsSize=0, SIZE_T Alignment=0)
 
COREUOBJECT_API UStruct (const FObjectInitializer &ObjectInitializer, UStruct *InSuperStruct, SIZE_T ParamsSize=0, SIZE_T Alignment=0)
 
virtual COREUOBJECT_API ~UStruct ()
 
virtual COREUOBJECT_API void Serialize (FStructuredArchive::FRecord Record) override
 
virtual COREUOBJECT_API void RegisterDependencies () override
 
virtual COREUOBJECT_API void AddCppProperty (FProperty *Property) override
 
COREUOBJECT_API FTopLevelAssetPath GetStructPathName () const
 
COREUOBJECT_API FPropertyFindPropertyByName (FName InName) const
 
UE_INTERNAL COREUOBJECT_API FPropertyFindPropertyByOffset (int32 Offset) const
 
COREUOBJECT_API void InstanceSubobjectTemplates (TNotNull< void * > Data, const void *DefaultData, const UStruct *DefaultStruct, TNotNull< UObject * > Owner, FObjectInstancingGraph *InstanceGraph)
 
virtual UStructGetInheritanceSuper () const
 
COREUOBJECT_API void StaticLink (bool bRelinkExistingProperties=false)
 
virtual void SerializeBin (FArchive &Ar, void *Data) const final
 
virtual COREUOBJECT_API void SerializeBin (FStructuredArchive::FSlot Slot, void *Data) const
 
COREUOBJECT_API void SerializeBinEx (FStructuredArchive::FSlot Slot, void *Data, void const *DefaultData, UStruct *DefaultStruct) const
 
virtual void SerializeTaggedProperties (FArchive &Ar, uint8 *Data, const UStruct *DefaultsStruct, const uint8 *Defaults, const UObject *BreakRecursionIfFullyLoad=nullptr) const final
 
virtual COREUOBJECT_API void SerializeTaggedProperties (FStructuredArchive::FSlot Slot, uint8 *Data, const UStruct *DefaultsStruct, const uint8 *Defaults, const UObject *BreakRecursionIfFullyLoad=nullptr) const
 
virtual COREUOBJECT_API void PreloadChildren (FArchive &Ar)
 
virtual COREUOBJECT_API void InitializeStruct (void *Dest, int32 ArrayDim=1) const
 
virtual COREUOBJECT_API void DestroyStruct (void *Dest, int32 ArrayDim=1) const
 
virtual FPropertyCustomFindProperty (const FName InName) const
 
virtual COREUOBJECT_API EExprToken SerializeExpr (int32 &iCode, FArchive &Ar)
 
UE_FORCEINLINE_HINT int32 GetPropertiesSize () const
 
UE_FORCEINLINE_HINT int32 GetMinAlignment () const
 
UE_FORCEINLINE_HINT int32 GetStructureSize () const
 
void SetPropertiesSize (int32 NewSize)
 
template<class T >
bool IsChildOf () const
 
COREUOBJECT_API bool IsChildOf (const UStruct *SomeBase) const
 
FSuperStructIterator GetSuperStructIterator ()
 
FConstSuperStructIterator GetSuperStructIterator () const
 
UStructGetSuperStruct () const
 
virtual COREUOBJECT_API FString GetAuthoredNameForField (const UField *Field) const
 
virtual COREUOBJECT_API FString GetAuthoredNameForField (const FField *Field) const
 
COREUOBJECT_API void DestroyChildPropertiesAndResetPropertyLinks ()
 
void SetUnresolvedScriptProperties (FUnresolvedScriptPropertiesArray &InUnresolvedProperties)
 
void DeleteUnresolvedScriptProperties ()
 
COREUOBJECT_API void CollectBytecodeReferencedObjects (TArray< UObject * > &OutReferencedObjects)
 
COREUOBJECT_API void CollectPropertyReferencedObjects (TArray< UObject * > &OutReferencedObjects)
 
COREUOBJECT_API void CollectBytecodeAndPropertyReferencedObjects ()
 
COREUOBJECT_API void CollectBytecodeAndPropertyReferencedObjectsRecursively ()
 
COREUOBJECT_API EPropertyVisitorControlFlow Visit (void *Data, const TFunctionRef< EPropertyVisitorControlFlow(const FPropertyVisitorPath &, const FPropertyVisitorData &)> InFunc) const
 
COREUOBJECT_API EPropertyVisitorControlFlow Visit (void *Data, const TFunctionRef< EPropertyVisitorControlFlow(const FPropertyVisitorContext &)> InFunc, FPropertyVisitorContext::EScope InScope=FPropertyVisitorContext::EScope::All) const
 
virtual COREUOBJECT_API EPropertyVisitorControlFlow Visit (FPropertyVisitorContext &Context, const TFunctionRef< EPropertyVisitorControlFlow(const FPropertyVisitorContext &)> InFunc) const
 
virtual COREUOBJECT_API voidResolveVisitedPathInfo (void *Data, const FPropertyVisitorInfo &Info) const
 
- Public Member Functions inherited from UField
 UField (const FObjectInitializer &ObjectInitializer)
 
 UField (EStaticConstructor, EObjectFlags InFlags)
 
 ~UField ()=default
 
COREUOBJECT_API UClassGetOwnerClass () const
 
COREUOBJECT_API UStructGetOwnerStruct () const
 
COREUOBJECT_API FString GetAuthoredName () const
 
COREUOBJECT_API bool HasAnyCastFlags (const uint64 InCastFlags) const
 
COREUOBJECT_API bool HasAllCastFlags (const uint64 InCastFlags) const
 
- Public Member Functions inherited from UObject
COREUOBJECT_API UObject ()
 
COREUOBJECT_API UObject (const FObjectInitializer &ObjectInitializer)
 
COREUOBJECT_API UObject (EStaticConstructor, EObjectFlags InFlags)
 
COREUOBJECT_API UObject (FVTableHelper &Helper)
 
COREUOBJECT_API UObjectCreateDefaultSubobject (FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient)
 
template<class TReturnType >
TReturnTypeCreateEditorOnlyDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType >
TReturnTypeCreateDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType , class TClassToConstructByDefault >
TReturnTypeCreateDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType >
TReturnTypeCreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType , class TClassToConstructByDefault >
TReturnTypeCreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
COREUOBJECT_API void GetDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects)
 
COREUOBJECT_API UObjectGetDefaultSubobjectByName (FName ToFind)
 
virtual COREUOBJECT_API void PostReinitProperties ()
 
virtual void PostCDOContruct ()
 
virtual COREUOBJECT_API void PreSaveRoot (FObjectPreSaveRootContext ObjectSaveContext)
 
virtual COREUOBJECT_API void PostSaveRoot (FObjectPostSaveRootContext ObjectSaveContext)
 
virtual COREUOBJECT_API void PreSave (FObjectPreSaveContext SaveContext)
 
virtual COREUOBJECT_API void CollectSaveOverrides (FObjectCollectSaveOverridesContext SaveContext)
 
UE_FORCEINLINE_HINT bool Modify (bool bAlwaysMarkDirty=true)
 
UE_FORCEINLINE_HINT bool IsCapturingAsRootObjectForTransaction () const
 
virtual bool ResolveSubobject (const TCHAR *SubObjectPath, UObject *&OutObject, bool bLoadIfExists)
 
virtual bool IsReadyForAsyncPostLoad () const
 
virtual COREUOBJECT_API void PostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph)
 
virtual COREUOBJECT_API void BeginDestroy ()
 
virtual bool IsReadyForFinishDestroy ()
 
virtual void ShutdownAfterError ()
 
virtual void PostInterpChange (FProperty *PropertyThatChanged)
 
virtual COREUOBJECT_API void PostRename (UObject *OldOuter, const FName OldName)
 
virtual void PreDuplicate (FObjectDuplicationParameters &DupParams)
 
virtual void PostDuplicate (bool bDuplicateForPIE)
 
virtual void PostDuplicate (EDuplicateMode::Type DuplicateMode)
 
virtual COREUOBJECT_API bool NeedsLoadForTargetPlatform (const class ITargetPlatform *TargetPlatform) const
 
virtual bool IsEditorOnly () const
 
virtual bool HasNonEditorOnlyReferences () const
 
virtual bool IsPostLoadThreadSafe () const
 
virtual COREUOBJECT_API bool IsDestructionThreadSafe () const
 
virtual void GetPrestreamPackages (TArray< UObject * > &OutPrestream)
 
virtual void ExportCustomProperties (FOutputDevice &Out, uint32 Indent)
 
virtual void ImportCustomProperties (const TCHAR *SourceText, FFeedbackContext *Warn)
 
virtual void PostEditImport ()
 
virtual void PostReloadConfig (class FProperty *PropertyThatWasLoaded)
 
COREUOBJECT_API UScriptStructGetSparseClassDataStruct () const
 
virtual bool GetNativePropertyValues (TMap< FString, FString > &out_PropertyValues, uint32 ExportFlags=0) const
 
virtual COREUOBJECT_API void GetResourceSizeEx (FResourceSizeEx &CumulativeResourceSize)
 
SIZE_T GetResourceSizeBytes (EResourceSizeMode::Type Mode)
 
virtual FName GetExporterName (void)
 
COREUOBJECT_API void CallAddReferencedObjects (FReferenceCollector &Collector)
 
virtual bool AreNativePropertiesIdenticalTo (UObject *Other) const
 
COREUOBJECT_API void GetAssetRegistryTags (FAssetData &Out) const
 
COREUOBJECT_API void GetAssetRegistryTags (FAssetRegistryTagsContext Context, FAssetData &Out) const
 
virtual COREUOBJECT_API bool IsLocalizedResource () const
 
virtual COREUOBJECT_API bool IsSafeForRootSet () const
 
virtual COREUOBJECT_API void GetLifetimeReplicatedProps (TArray< class FLifetimeProperty > &OutLifetimeProps) const
 
virtual COREUOBJECT_API void GetReplicatedCustomConditionState (FCustomPropertyConditionState &OutActiveState) const
 
virtual COREUOBJECT_API void RegisterReplicationFragments (UE::Net::FFragmentRegistrationContext &Context, UE::Net::EFragmentRegistrationFlags RegistrationFlags)
 
virtual COREUOBJECT_API bool IsFullNameStableForNetworking () const
 
virtual COREUOBJECT_API bool IsSupportedForNetworking () const
 
virtual void GetSubobjectsWithStableNamesForNetworking (TArray< UObject * > &ObjList)
 
virtual COREUOBJECT_API void PreNetReceive ()
 
virtual COREUOBJECT_API void PostNetReceive ()
 
virtual void PostRepNotifies ()
 
virtual COREUOBJECT_API void PreDestroyFromReplication ()
 
COREUOBJECT_API bool IsSelected () const
 
COREUOBJECT_API void SerializeScriptProperties (FArchive &Ar) const
 
COREUOBJECT_API void SerializeScriptProperties (FStructuredArchive::FSlot Slot) const
 
COREUOBJECT_API void ReinitializeProperties (UObject *SourceObject=NULL, struct FObjectInstancingGraph *InstanceGraph=NULL)
 
COREUOBJECT_API FString GetDetailedInfo () const
 
COREUOBJECT_API bool ConditionalBeginDestroy ()
 
COREUOBJECT_API bool ConditionalFinishDestroy ()
 
COREUOBJECT_API void ConditionalPostLoad ()
 
COREUOBJECT_API void ConditionalPreload ()
 
COREUOBJECT_API void ConditionalPostLoadSubobjects (struct FObjectInstancingGraph *OuterInstanceGraph=NULL)
 
bool IsBasedOnArchetype (const UObject *const SomeObject) const
 
COREUOBJECT_API UFunctionFindFunction (FName InName) const
 
COREUOBJECT_API UFunctionFindFunctionChecked (FName InName) const
 
virtual COREUOBJECT_API void BuildSubobjectMapping (UObject *OtherObject, TMap< UObject *, UObject * > &ObjectMapping) const
 
COREUOBJECT_API void CollectDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects, bool bIncludeNestedSubobjects=false) const
 
COREUOBJECT_API bool CheckDefaultSubobjects (bool bForceCheck=false) const
 
COREUOBJECT_API void SaveConfig (uint64 RequiredPropertyFlags=CPF_Config, const TCHAR *Filename=nullptr, FConfigCacheIni *Config=GConfig, bool bAllowCopyToDefaultObject=true)
 
COREUOBJECT_API void SaveConfig (const FSaveConfigContext &Context)
 
COREUOBJECT_API void UpdateDefaultConfigFile (const FString &SpecificFileLocation="")
 
COREUOBJECT_API bool TryUpdateDefaultConfigFile (const FString &SpecificFileLocation="", bool bWarnIfFail=true)
 
COREUOBJECT_API void UpdateGlobalUserConfigFile ()
 
COREUOBJECT_API void UpdateProjectUserConfigFile ()
 
COREUOBJECT_API void UpdateSinglePropertyInConfigFile (const FProperty *InProperty, const FString &InConfigIniName)
 
COREUOBJECT_API FString GetDefaultConfigFilename () const
 
COREUOBJECT_API FString GetGlobalUserConfigFilename () const
 
COREUOBJECT_API FString GetProjectUserConfigFilename () const
 
virtual const TCHARGetConfigOverridePlatform () const
 
virtual void OverrideConfigSection (FString &SectionName)
 
virtual void OverridePerObjectConfigSection (FString &SectionName)
 
COREUOBJECT_API void LoadConfig (UClass *ConfigClass=nullptr, const TCHAR *Filename=nullptr, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=nullptr, TArray< UE::ConfigAccessTracking::FConfigAccessData > *OutAccessedKeys=nullptr)
 
COREUOBJECT_API void ReloadConfig (UClass *ConfigClass=NULL, const TCHAR *Filename=NULL, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=NULL)
 
COREUOBJECT_API void ParseParms (const TCHAR *Parms)
 
COREUOBJECT_API void OutputReferencers (FOutputDevice &Ar, FReferencerInformationList *Referencers=NULL)
 
COREUOBJECT_API void RetrieveReferencers (TArray< FReferencerInformation > *OutInternalReferencers, TArray< FReferencerInformation > *OutExternalReferencers)
 
COREUOBJECT_API void SetLinker (FLinkerLoad *LinkerLoad, int32 LinkerIndex, bool bShouldDetachExisting=true, bool bSilenceLogs=false)
 
COREUOBJECT_API UObjectGetArchetype () const
 
COREUOBJECT_API void GetArchetypeInstances (TArray< UObject * > &Instances)
 
COREUOBJECT_API void InstanceSubobjectTemplates (struct FObjectInstancingGraph *InstanceGraph=NULL)
 
template<class T >
bool Implements () const
 
virtual COREUOBJECT_API void ProcessEvent (UFunction *Function, void *Parms)
 
virtual int32 GetFunctionCallspace (UFunction *Function, FFrame *Stack)
 
virtual bool CallRemoteFunction (UFunction *Function, void *Parms, struct FOutParmRec *OutParms, FFrame *Stack)
 
COREUOBJECT_API bool CallFunctionByNameWithArguments (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor, bool bForceCallWithNonExec=false)
 
COREUOBJECT_API void CallFunction (FFrame &Stack, RESULT_DECL, UFunction *Function)
 
 DECLARE_FUNCTION (ProcessInternal)
 
virtual bool ProcessConsoleExec (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor)
 
COREUOBJECT_API void SkipFunction (FFrame &Stack, RESULT_DECL, UFunction *Function)
 
virtual UClassRegenerateClass (UClass *ClassToRegenerate, UObject *PreviousCDO)
 
COREUOBJECT_API bool IsInBlueprint () const
 
COREUOBJECT_API void DestroyNonNativeProperties ()
 
virtual void MarkAsEditorOnlySubobject ()
 
COREUOBJECT_API void AbortInsideMemberFunction () const
 
 DECLARE_FUNCTION (execUndefined)
 
 DECLARE_FUNCTION (execLocalVariable)
 
 DECLARE_FUNCTION (execInstanceVariable)
 
 DECLARE_FUNCTION (execDefaultVariable)
 
 DECLARE_FUNCTION (execLocalOutVariable)
 
 DECLARE_FUNCTION (execInterfaceVariable)
 
 DECLARE_FUNCTION (execClassSparseDataVariable)
 
 DECLARE_FUNCTION (execInterfaceContext)
 
 DECLARE_FUNCTION (execArrayElement)
 
 DECLARE_FUNCTION (execBoolVariable)
 
 DECLARE_FUNCTION (execClassDefaultVariable)
 
 DECLARE_FUNCTION (execEndFunctionParms)
 
 DECLARE_FUNCTION (execNothing)
 
 DECLARE_FUNCTION (execNothingInt32)
 
 DECLARE_FUNCTION (execNothingOp4a)
 
 DECLARE_FUNCTION (execBreakpoint)
 
 DECLARE_FUNCTION (execTracepoint)
 
 DECLARE_FUNCTION (execWireTracepoint)
 
 DECLARE_FUNCTION (execInstrumentation)
 
 DECLARE_FUNCTION (execEndOfScript)
 
 DECLARE_FUNCTION (execReturnNothing)
 
 DECLARE_FUNCTION (execEmptyParmValue)
 
 DECLARE_FUNCTION (execJump)
 
 DECLARE_FUNCTION (execJumpIfNot)
 
 DECLARE_FUNCTION (execAssert)
 
 DECLARE_FUNCTION (execPushExecutionFlow)
 
 DECLARE_FUNCTION (execPopExecutionFlow)
 
 DECLARE_FUNCTION (execComputedJump)
 
 DECLARE_FUNCTION (execPopExecutionFlowIfNot)
 
 DECLARE_FUNCTION (execLet)
 
 DECLARE_FUNCTION (execLetObj)
 
 DECLARE_FUNCTION (execLetWeakObjPtr)
 
 DECLARE_FUNCTION (execLetBool)
 
 DECLARE_FUNCTION (execLetDelegate)
 
 DECLARE_FUNCTION (execLetMulticastDelegate)
 
 DECLARE_FUNCTION (execAddMulticastDelegate)
 
 DECLARE_FUNCTION (execClearMulticastDelegate)
 
 DECLARE_FUNCTION (execEatReturnValue)
 
 DECLARE_FUNCTION (execRemoveMulticastDelegate)
 
 DECLARE_FUNCTION (execSelf)
 
 DECLARE_FUNCTION (execContext)
 
 DECLARE_FUNCTION (execContext_FailSilent)
 
 DECLARE_FUNCTION (execStructMemberContext)
 
 DECLARE_FUNCTION (execVirtualFunction)
 
 DECLARE_FUNCTION (execFinalFunction)
 
 DECLARE_FUNCTION (execLocalVirtualFunction)
 
 DECLARE_FUNCTION (execLocalFinalFunction)
 
 DECLARE_FUNCTION (execStructCmpEq)
 
 DECLARE_FUNCTION (execStructCmpNe)
 
 DECLARE_FUNCTION (execStructMember)
 
 DECLARE_FUNCTION (execEqualEqual_DelegateDelegate)
 
 DECLARE_FUNCTION (execNotEqual_DelegateDelegate)
 
 DECLARE_FUNCTION (execEqualEqual_DelegateFunction)
 
 DECLARE_FUNCTION (execNotEqual_DelegateFunction)
 
 DECLARE_FUNCTION (execIntConst)
 
 DECLARE_FUNCTION (execInt64Const)
 
 DECLARE_FUNCTION (execUInt64Const)
 
 DECLARE_FUNCTION (execSkipOffsetConst)
 
 DECLARE_FUNCTION (execFloatConst)
 
 DECLARE_FUNCTION (execDoubleConst)
 
 DECLARE_FUNCTION (execStringConst)
 
 DECLARE_FUNCTION (execUnicodeStringConst)
 
 DECLARE_FUNCTION (execTextConst)
 
 DECLARE_FUNCTION (execPropertyConst)
 
 DECLARE_FUNCTION (execObjectConst)
 
 DECLARE_FUNCTION (execSoftObjectConst)
 
 DECLARE_FUNCTION (execFieldPathConst)
 
 DECLARE_FUNCTION (execInstanceDelegate)
 
 DECLARE_FUNCTION (execNameConst)
 
 DECLARE_FUNCTION (execByteConst)
 
 DECLARE_FUNCTION (execIntZero)
 
 DECLARE_FUNCTION (execIntOne)
 
 DECLARE_FUNCTION (execTrue)
 
 DECLARE_FUNCTION (execFalse)
 
 DECLARE_FUNCTION (execNoObject)
 
 DECLARE_FUNCTION (execNullInterface)
 
 DECLARE_FUNCTION (execIntConstByte)
 
 DECLARE_FUNCTION (execRotationConst)
 
 DECLARE_FUNCTION (execVectorConst)
 
 DECLARE_FUNCTION (execVector3fConst)
 
 DECLARE_FUNCTION (execTransformConst)
 
 DECLARE_FUNCTION (execStructConst)
 
 DECLARE_FUNCTION (execSetArray)
 
 DECLARE_FUNCTION (execSetSet)
 
 DECLARE_FUNCTION (execSetMap)
 
 DECLARE_FUNCTION (execArrayConst)
 
 DECLARE_FUNCTION (execSetConst)
 
 DECLARE_FUNCTION (execMapConst)
 
 DECLARE_FUNCTION (execBitFieldConst)
 
 DECLARE_FUNCTION (execNew)
 
 DECLARE_FUNCTION (execClassContext)
 
 DECLARE_FUNCTION (execNativeParm)
 
 DECLARE_FUNCTION (execCast)
 
 DECLARE_FUNCTION (execDynamicCast)
 
 DECLARE_FUNCTION (execMetaCast)
 
 DECLARE_FUNCTION (execInterfaceCast)
 
 DECLARE_FUNCTION (execDoubleToFloatCast)
 
 DECLARE_FUNCTION (execFloatToDoubleCast)
 
 DECLARE_FUNCTION (execObjectToBool)
 
 DECLARE_FUNCTION (execInterfaceToBool)
 
 DECLARE_FUNCTION (execObjectToInterface)
 
 DECLARE_FUNCTION (execInterfaceToInterface)
 
 DECLARE_FUNCTION (execInterfaceToObject)
 
 DECLARE_FUNCTION (execGetDynArrayElement)
 
 DECLARE_FUNCTION (execSetDynArrayElement)
 
 DECLARE_FUNCTION (execGetDynArrayLength)
 
 DECLARE_FUNCTION (execSetDynArrayLength)
 
 DECLARE_FUNCTION (execDynArrayInsert)
 
 DECLARE_FUNCTION (execDynArrayRemove)
 
 DECLARE_FUNCTION (execDynArrayFind)
 
 DECLARE_FUNCTION (execDynArrayFindStruct)
 
 DECLARE_FUNCTION (execDynArrayAdd)
 
 DECLARE_FUNCTION (execDynArrayAddItem)
 
 DECLARE_FUNCTION (execDynArrayInsertItem)
 
 DECLARE_FUNCTION (execDynArrayRemoveItem)
 
 DECLARE_FUNCTION (execDynArraySort)
 
 DECLARE_FUNCTION (execBindDelegate)
 
 DECLARE_FUNCTION (execCallMulticastDelegate)
 
 DECLARE_FUNCTION (execLetValueOnPersistentFrame)
 
 DECLARE_FUNCTION (execCallMathFunction)
 
 DECLARE_FUNCTION (execSwitchValue)
 
 DECLARE_FUNCTION (execArrayGetByRef)
 
 DECLARE_FUNCTION (execAutoRtfmTransact)
 
 DECLARE_FUNCTION (execAutoRtfmStopTransact)
 
 DECLARE_FUNCTION (execAutoRtfmAbortIfNot)
 
void ExecuteUbergraph (int32 EntryPoint)
 
virtual void ValidateGeneratedRepEnums (const TArray< struct FRepRecord > &ClassReps) const
 
virtual uint64 GetNetPushIdDynamic () const
 
- Public Member Functions inherited from UObjectBaseUtility
 UObjectBaseUtility ()
 
 UObjectBaseUtility (EObjectFlags InFlags)
 
void SetFlags (EObjectFlags NewFlags)
 
void ClearFlags (EObjectFlags FlagsToClear)
 
bool HasAnyFlags (EObjectFlags FlagsToCheck) const
 
bool HasAllFlags (EObjectFlags FlagsToCheck) const
 
UE_FORCEINLINE_HINT EObjectFlags GetMaskedFlags (EObjectFlags Mask=RF_AllFlags) const
 
UE_FORCEINLINE_HINT void Mark (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT void UnMark (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT bool HasAnyMarks (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT bool HasAllMarks (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT EObjectMark GetAllMarks () const
 
void MarkAsGarbage ()
 
void ClearGarbage ()
 
UE_FORCEINLINE_HINT void AddToRoot ()
 
UE_FORCEINLINE_HINT void RemoveFromRoot ()
 
UE_FORCEINLINE_HINT bool IsRooted () const
 
UE_FORCEINLINE_HINT int32 GetRefCount () const
 
bool ThisThreadAtomicallyClearedRFUnreachable ()
 
UE_FORCEINLINE_HINT bool IsUnreachable () const
 
UE_FORCEINLINE_HINT bool IsNative () const
 
void SetInternalFlags (EInternalObjectFlags FlagsToSet) const
 
UE_FORCEINLINE_HINT EInternalObjectFlags GetInternalFlags () const
 
UE_FORCEINLINE_HINT bool HasAnyInternalFlags (EInternalObjectFlags FlagsToCheck) const
 
void ClearInternalFlags (EInternalObjectFlags FlagsToClear) const
 
bool AtomicallyClearInternalFlags (EInternalObjectFlags FlagsToClear) const
 
COREUOBJECT_API FString GetFullName (const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API void GetFullName (const UObject *StopOuter, FString &ResultString, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API void GetFullName (FStringBuilderBase &ResultString, const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API FString GetPathName (const UObject *StopOuter=NULL) const
 
COREUOBJECT_API void GetPathName (const UObject *StopOuter, FString &ResultString) const
 
COREUOBJECT_API void GetPathName (const UObject *StopOuter, FStringBuilderBase &ResultString) const
 
virtual COREUOBJECT_API bool CanBeInCluster () const
 
virtual COREUOBJECT_API void CreateCluster ()
 
virtual void OnClusterMarkedAsPendingKill ()
 
COREUOBJECT_API void AddToCluster (UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject=false)
 
COREUOBJECT_API FString GetFullGroupName (bool bStartWithOuter) const
 
UE_FORCEINLINE_HINT FString GetName () const
 
UE_FORCEINLINE_HINT void GetName (FString &ResultString) const
 
UE_FORCEINLINE_HINT void AppendName (FString &ResultString) const
 
COREUOBJECT_API bool IsPackageExternal () const
 
COREUOBJECT_API void DetachExternalPackage ()
 
COREUOBJECT_API void ReattachExternalPackage ()
 
COREUOBJECT_API UObjectGetOutermostObject () const
 
COREUOBJECT_API UPackageGetPackage () const
 
COREUOBJECT_API UPackageGetOutermost () const
 
COREUOBJECT_API bool MarkPackageDirty () const
 
COREUOBJECT_API bool IsTemplate (EObjectFlags TemplateTypes=RF_ArchetypeObject|RF_ClassDefaultObject) const
 
COREUOBJECT_API UObjectGetTypedOuter (UClass *Target) const
 
template<typename T >
T * GetTypedOuter () const
 
template<typename InterfaceClassType >
InterfaceClassTypeGetImplementingOuter () const
 
COREUOBJECT_API UObjectBaseUtilityGetImplementingOuterObject (const UClass *InInterfaceClass) const
 
COREUOBJECT_API bool IsIn (const UObject *SomeOuter) const
 
COREUOBJECT_API bool IsIn (const UPackage *SomePackage) const
 
COREUOBJECT_API bool IsInOuter (const UObject *SomeOuter) const
 
COREUOBJECT_API bool IsInPackage (const UPackage *SomePackage) const
 
COREUOBJECT_API bool IsInA (const UClass *SomeBaseClass) const
 
COREUOBJECT_API bool RootPackageHasAnyFlags (uint32 CheckFlagMask) const
 
template<typename OtherClassType >
bool IsA (OtherClassType SomeBase) const
 
template<class T >
bool IsA () const
 
COREUOBJECT_API const UClassFindNearestCommonBaseClass (const UClass *TestClass) const
 
COREUOBJECT_API voidGetInterfaceAddress (UClass *InterfaceClass)
 
COREUOBJECT_API voidGetNativeInterfaceAddress (UClass *InterfaceClass)
 
const voidGetNativeInterfaceAddress (UClass *InterfaceClass) const
 
COREUOBJECT_API bool IsTemplateForSubobjects (EObjectFlags TemplateTypes=RF_ClassDefaultObject|RF_DefaultSubObject|RF_InheritableComponentTemplate) const
 
COREUOBJECT_API bool IsDefaultSubobject () const
 
COREUOBJECT_API class FLinkerLoadGetLinker () const
 
COREUOBJECT_API int32 GetLinkerIndex () const
 
COREUOBJECT_API FPackageFileVersion GetLinkerUEVersion () const
 
int32 GetLinkerUE4Version () const
 
COREUOBJECT_API int32 GetLinkerLicenseeUEVersion () const
 
int32 GetLinkerLicenseeUE4Version () const
 
COREUOBJECT_API int32 GetLinkerCustomVersion (FGuid CustomVersionKey) const
 
UE_FORCEINLINE_HINT bool operator< (const UObjectBaseUtility &Other) const
 
TStatId GetStatID (bool bForDeferredUse=false) const
 
- Public Member Functions inherited from UObjectBase
COREUOBJECT_API UObjectBase (UClass *InClass, EObjectFlags InFlags, EInternalObjectFlags InInternalFlags, UObject *InOuter, FName InName, int32 InInternalIndex=-1, int32 InSerialNumber=0, FRemoteObjectId InRemoteId=FRemoteObjectId())
 
virtual COREUOBJECT_API ~UObjectBase ()
 
COREUOBJECT_API bool IsValidLowLevel () const
 
COREUOBJECT_API bool IsValidLowLevelFast (bool bRecursive=true) const
 
FORCEINLINE uint32 GetUniqueID () const
 
FORCEINLINE UClassGetClass () const
 
FORCEINLINE UObjectGetOuter () const
 
FORCEINLINE FName GetFName () const
 
virtual COREUOBJECT_API FName GetFNameForStatID () const
 
COREUOBJECT_API UPackageGetExternalPackage () const
 
COREUOBJECT_API void SetExternalPackage (UPackage *InPackage)
 
COREUOBJECT_API UPackageGetExternalPackageInternal () const
 
COREUOBJECT_API void MarkAsReachable () const
 
COREUOBJECT_API void AddRef () const
 
COREUOBJECT_API void ReleaseRef () const
 
FORCEINLINE EObjectFlags GetFlags () const
 
FORCENOINLINE void AtomicallySetFlags (EObjectFlags FlagsToAdd)
 
FORCENOINLINE void AtomicallyClearFlags (EObjectFlags FlagsToClear)
 
- Public Member Functions inherited from IBlueprintPropertyGuidProvider
virtual ~IBlueprintPropertyGuidProvider ()=default
 

Static Public Member Functions

static UMG_API void InitializeWidgetStatic (UUserWidget *UserWidget, const UClass *InClass, UWidgetTree *InWidgetTree, const UClass *InWidgetTreeWidgetClass, const TArrayView< UWidgetAnimation * > InAnimations, const TArrayView< const FDelegateRuntimeBinding > InBindings)
 
- Static Public Member Functions inherited from UBlueprintGeneratedClass
static ENGINE_API bool GetGeneratedClassesHierarchy (const UClass *InClass, TArray< const UBlueprintGeneratedClass * > &OutBPGClasses)
 
static ENGINE_API bool ForEachGeneratedClassInHierarchy (const UClass *InClass, TFunctionRef< bool(const UBlueprintGeneratedClass *)> InFunc)
 
static ENGINE_API void CreateComponentsForActor (const UClass *ThisClass, AActor *Actor)
 
static ENGINE_API void CreateTimelineComponent (AActor *Actor, const UTimelineTemplate *TimelineTemplate)
 
static ENGINE_API void AddReferencedObjectsInUbergraphFrame (UObject *InThis, FReferenceCollector &Collector)
 
static ENGINE_API FName GetUberGraphFrameName ()
 
static ENGINE_API bool UsePersistentUberGraphFrame ()
 
static ENGINE_API void BindDynamicDelegates (const UClass *ThisClass, UObject *InInstance)
 
static ENGINE_API UDynamicBlueprintBindingGetDynamicBindingObject (const UClass *ThisClass, UClass *BindingClass)
 
- Static Public Member Functions inherited from UClass
static COREUOBJECT_API void AssembleReferenceTokenStreams ()
 
static COREUOBJECT_API void AddReferencedObjects (UObject *InThis, FReferenceCollector &Collector)
 
static COREUOBJECT_API UFieldTryFindTypeSlow (UClass *TypeClass, FStringView InPathNameOrShortName, EFindFirstObjectOptions InOptions=EFindFirstObjectOptions::None)
 
template<typename T >
static T * TryFindTypeSlow (FStringView InShortNameOrPathName, EFindFirstObjectOptions InOptions=EFindFirstObjectOptions::None)
 
static COREUOBJECT_API UFieldTryFindTypeSlowSafe (UClass *TypeClass, FStringView InPathNameOrShortName, EFindFirstObjectOptions InOptions=EFindFirstObjectOptions::None)
 
template<typename T >
static T * TryFindTypeSlowSafe (FStringView InShortNameOrPathName, EFindFirstObjectOptions InOptions=EFindFirstObjectOptions::None)
 
static COREUOBJECT_API FTopLevelAssetPath TryConvertShortTypeNameToPathName (UClass *TypeClass, FStringView InShortTypeName, ELogVerbosity::Type AmbiguousMessageVerbosity=ELogVerbosity::NoLogging, const TCHAR *AmbiguousClassMessage=nullptr)
 
template<typename T >
static FTopLevelAssetPath TryConvertShortTypeNameToPathName (FStringView InShortTypeName, ELogVerbosity::Type AmbiguousMessageVerbosity=ELogVerbosity::NoLogging, const TCHAR *AmbiguousClassMessage=nullptr)
 
static COREUOBJECT_API bool TryFixShortClassNameExportPath (FString &InOutExportPathToFix, ELogVerbosity::Type AmbiguousMessageVerbosity=ELogVerbosity::NoLogging, const TCHAR *AmbiguousClassMessage=nullptr, bool bClearOnError=false)
 
static COREUOBJECT_API FString ConvertPathNameToShortTypeName (FStringView InClassPathOrShortTypeName)
 
static COREUOBJECT_API FString ConvertFullNameToShortTypeFullName (FStringView InFullName)
 
static COREUOBJECT_API bool IsShortTypeName (FStringView ClassPathOrShortTypeName)
 
static COREUOBJECT_API class FFeedbackContextGetDefaultPropertiesFeedbackContext ()
 
static COREUOBJECT_API UClassFindCommonBase (UClass *InClassA, UClass *InClassB)
 
static COREUOBJECT_API UClassFindCommonBase (const TArray< UClass * > &InClasses)
 
static COREUOBJECT_API bool IsSafeToSerializeToStructuredArchives (UClass *InClass)
 
- Static Public Member Functions inherited from UStruct
static COREUOBJECT_API void AddReferencedObjects (UObject *InThis, FReferenceCollector &Collector)
 
- Static Public Member Functions inherited from UObject
static COREUOBJECT_API void UpdateClassesExcludedFromDedicatedServer (const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)
 
static COREUOBJECT_API void UpdateClassesExcludedFromDedicatedClient (const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)
 
static COREUOBJECT_API bool CanCreateInCurrentContext (UObject *Template)
 
static COREUOBJECT_API void AddReferencedObjects (UObject *InThis, FReferenceCollector &Collector)
 
static COREUOBJECT_API const FNameSourceFileTagName ()
 
static COREUOBJECT_API UObjectGetArchetypeFromRequiredInfo (const UClass *Class, const UObject *Outer, FName Name, EObjectFlags ObjectFlags)
 
- Static Public Member Functions inherited from UObjectBaseUtility
static bool IsGarbageEliminationEnabled ()
 
static bool IsPendingKillEnabled ()
 
static void SetGarbageEliminationEnabled (bool bEnabled)
 
static COREUOBJECT_API void ReloadObjectsFromModifiedConfigSections (const class FConfigModificationTracker *ChangeTracker)
 
- Static Public Member Functions inherited from UObjectBase
static COREUOBJECT_API FString RemoveClassPrefix (const TCHAR *ClassName)
 
static void PrefetchClass (UObject *Object)
 
static void PrefetchOuter (UObject *Object)
 

Public Attributes

uint32 bCanCallInitializedWithoutPlayerContext: 1
 
TArray< FDelegateRuntimeBindingBindings
 
TArray< TObjectPtr< UWidgetAnimation > > Animations
 
TArray< FNameNamedSlots
 
TArray< FNameAvailableNamedSlots
 
TArray< FNameInstanceNamedSlots
 
- Public Attributes inherited from UBlueprintGeneratedClass
int32 NumReplicatedProperties
 
uint8 bHasCookedComponentInstancingData:1
 
uint8 bSupportsDynamicInstancedReference:1
 
TArray< TObjectPtr< class UDynamicBlueprintBinding > > DynamicBindingObjects
 
TArray< TObjectPtr< class UActorComponent > > ComponentTemplates
 
TArray< TObjectPtr< class UTimelineTemplate > > Timelines
 
TArray< FBPComponentClassOverrideComponentClassOverrides
 
TArray< FFieldNotificationIdFieldNotifies
 
int32 FieldNotifiesStartBitNumber = 0
 
TObjectPtr< class USimpleConstructionScriptSimpleConstructionScript
 
TObjectPtr< class UInheritableComponentHandlerInheritableComponentHandler
 
FStructPropertyUberGraphFramePointerProperty
 
TObjectPtr< UFunctionUberGraphFunction
 
TMap< FName, FGuidCookedPropertyGuids
 
TMap< FName, struct FBlueprintCookedComponentInstancingDataCookedComponentInstancingData
 
- Public Attributes inherited from UClass
ClassConstructorType ClassConstructor
 
ClassVTableHelperCtorCallerType ClassVTableHelperCtorCaller
 
FUObjectCppClassStaticFunctions CppClassStaticFunctions
 
int32 ClassUnique
 
int32 FirstOwnedClassRep = 0
 
bool bCooked
 
bool bLayoutChanging
 
EClassFlags ClassFlags
 
EClassCastFlags ClassCastFlags
 
TObjectPtr< UClassClassWithin
 
union { 
 
   FName   ClassConfigName = {} 
 
};  
 
TArray< FRepRecordClassReps
 
TArray< TObjectPtr< UField > > NetFields
 
union { 
 
   TArray< FImplementedInterface >   Interfaces = {} 
 
};  
 
UE::GC::FSchemaOwner ReferenceSchema
 
union { 
 
   TArray< FNativeFunctionLookup >   NativeFunctionLookupTable = {} 
 
};  
 
- Public Attributes inherited from UStruct
TObjectPtr< UFieldChildren
 
FFieldChildProperties
 
int32 PropertiesSize
 
int16 MinAlignment
 
union { 
 
   TArray< uint8 >   Script = {} 
 
};  
 
FPropertyPropertyLink
 
FPropertyRefLink
 
FPropertyDestructorLink
 
FPropertyPostConstructLink
 
TArray< TObjectPtr< UObject > > ScriptAndPropertyObjectReferences
 
FUnresolvedScriptPropertiesArrayUnresolvedScriptProperties
 
std::atomic< const struct FUnversionedStructSchema * > UnversionedGameSchema = nullptr
 
- Public Attributes inherited from UField
TObjectPtr< UFieldNext
 

Friends

class FWidgetBlueprintCompilerContext
 

Additional Inherited Members

- Public Types inherited from UClass
typedef void(* ClassConstructorType) (const FObjectInitializer &)
 
typedef UObject *(* ClassVTableHelperCtorCallerType) (FVTableHelper &Helper)
 
typedef UClass *(* StaticClassFunctionType) ()
 
- Public Types inherited from UStruct
typedef TArray< TPair< TFieldPath< FField >, int32 > > FUnresolvedScriptPropertiesArray
 
using FSuperStructIterator = TObjectPtrLinkedListIterator< UStruct, &UStruct::SuperStruct, true >
 
using FConstSuperStructIterator = TObjectPtrLinkedListIteratorConst< UStruct, &UStruct::SuperStruct, true >
 
- Public Types inherited from UField
typedef UField BaseFieldClass
 
typedef UClass FieldTypeClass
 
using FLinkedListBuilder = TObjectPtrLinkedListBuilder< UField >
 
- Public Types inherited from UObject
enum class  ENetFields_Private { NETFIELD_REP_START = 0 , NETFIELD_REP_END = -1 }
 
typedef UObject WithinClass
 
- Protected Member Functions inherited from UBlueprintGeneratedClass
virtual ENGINE_API FName FindPropertyNameFromGuid (const FGuid &PropertyGuid) const override
 
virtual ENGINE_API FGuid FindPropertyGuidFromName (const FName InName) const override
 
virtual ENGINE_API bool ArePropertyGuidsAvailable () const override
 
const FCustomPropertyListNodeGetCustomPropertyListForPostConstruction () const
 
ENGINE_API bool BuildCustomPropertyListForPostConstruction (FCustomPropertyListNode *&InPropertyList, UStruct *InStruct, const uint8 *DataPtr, const uint8 *DefaultDataPtr)
 
ENGINE_API bool BuildCustomArrayPropertyListForPostConstruction (FArrayProperty *ArrayProperty, FCustomPropertyListNode *&InPropertyList, const uint8 *DataPtr, const uint8 *DefaultDataPtr, int32 StartIndex=0)
 
- Protected Member Functions inherited from UClass
COREUOBJECT_API voidCreateSparseClassData ()
 
COREUOBJECT_API void CleanupSparseClassData ()
 
virtual COREUOBJECT_API UObjectCreateDefaultObject ()
 
- Protected Member Functions inherited from UStruct
COREUOBJECT_API void SerializeProperties (FArchive &Ar)
 
COREUOBJECT_API void LoadTaggedPropertiesFromText (FStructuredArchive::FSlot Slot, uint8 *Data, const UStruct *DefaultsStruct, const uint8 *Defaults, const UObject *BreakRecursionIfFullyLoad) const
 
- Protected Member Functions inherited from UObject
virtual FString GetDetailedInfoInternal () const
 
COREUOBJECT_API bool CanCheckDefaultSubObjects (bool bForceCheck, bool &bResult) const
 
virtual COREUOBJECT_API bool CheckDefaultSubobjectsInternal () const
 
- Protected Member Functions inherited from UObjectBase
 UObjectBase ()
 
COREUOBJECT_API UObjectBase (EObjectFlags InFlags)
 
COREUOBJECT_API void LowLevelRename (FName NewName, UObject *NewOuter=NULL)
 
COREUOBJECT_API void Register (class UClass *(*StaticClassFn)(), const TCHAR *PackageName, const TCHAR *Name)
 
COREUOBJECT_API void Register (const TCHAR *PackageName, const TCHAR *Name)
 
FORCEINLINE void SetFlagsTo (EObjectFlags NewFlags)
 
- Static Protected Member Functions inherited from UBlueprintGeneratedClass
static ENGINE_API void InitPropertiesFromCustomList (const FCustomPropertyListNode *InPropertyList, UStruct *InStruct, uint8 *DataPtr, const uint8 *DefaultDataPtr)
 
static ENGINE_API void InitArrayPropertyFromCustomList (const FArrayProperty *ArrayProperty, const FCustomPropertyListNode *InPropertyList, uint8 *DataPtr, const uint8 *DefaultDataPtr)
 
static ENGINE_API bool InitPropertyFromSubPropertyList (const FProperty *Property, const FCustomPropertyListNode *SubPropertyList, uint8 *PropertyValue, const uint8 *DefaultPropertyValue)
 
- Protected Attributes inherited from UClass
voidSparseClassData
 
TObjectPtr< UScriptStructSparseClassDataStruct
 
bool bNeedsDynamicSubobjectInstancing = false
 

Detailed Description

The widget blueprint generated class allows us to create blueprint-able widgets for UMG at runtime. All WBPGC's are of UUserWidget classes, and they perform special post initialization using this class to give themselves many of the same capabilities as AActor blueprints, like dynamic delegate binding for widgets.

Constructor & Destructor Documentation

◆ UWidgetBlueprintGeneratedClass()

UWidgetBlueprintGeneratedClass::UWidgetBlueprintGeneratedClass ( )

Member Function Documentation

◆ ClassRequiresNativeTick()

bool UWidgetBlueprintGeneratedClass::ClassRequiresNativeTick ( ) const
inline

◆ FindWidgetTreeOwningClass()

UWidgetBlueprintGeneratedClass * UWidgetBlueprintGeneratedClass::FindWidgetTreeOwningClass ( ) const

◆ ForEachExtension()

template<typename Predicate >
void UWidgetBlueprintGeneratedClass::ForEachExtension ( Predicate  Pred,
bool  bIncludeSuper = true 
) const
inline

◆ GetExtension() [1/2]

template<typename ExtensionType >
ExtensionType * UWidgetBlueprintGeneratedClass::GetExtension ( bool  bIncludeSuper = true)
inline

Find the first extension of the requested type.

◆ GetExtension() [2/2]

UWidgetBlueprintGeneratedClassExtension * UWidgetBlueprintGeneratedClass::GetExtension ( TSubclassOf< UWidgetBlueprintGeneratedClassExtension InExtensionType,
bool  bIncludeSuper = true 
)

Find the first extension of the requested type.

◆ GetExtensions()

TArray< UWidgetBlueprintGeneratedClassExtension * > UWidgetBlueprintGeneratedClass::GetExtensions ( TSubclassOf< UWidgetBlueprintGeneratedClassExtension InExtensionType,
bool  bIncludeSuper = true 
)

Find the extensions of the requested type.

◆ GetNamedSlotArchetypeContent()

void UWidgetBlueprintGeneratedClass::GetNamedSlotArchetypeContent ( TFunctionRef< void(FName, UWidget *)>  Predicate) const

◆ GetWidgetTreeArchetype()

UWidgetTree * UWidgetBlueprintGeneratedClass::GetWidgetTreeArchetype ( ) const
inline

◆ InitializeWidget()

void UWidgetBlueprintGeneratedClass::InitializeWidget ( UUserWidget UserWidget) const

This is the function that makes UMG work. Once a user widget is constructed, it will post load call into its generated class and ask to be initialized. The class will perform all the delegate binding and wiring necessary to have the user's widget perform as desired.

◆ InitializeWidgetStatic()

void UWidgetBlueprintGeneratedClass::InitializeWidgetStatic ( UUserWidget UserWidget,
const UClass InClass,
UWidgetTree InWidgetTree,
const UClass InWidgetTreeWidgetClass,
const TArrayView< UWidgetAnimation * >  InAnimations,
const TArrayView< const FDelegateRuntimeBinding InBindings 
)
static

◆ NeedsLoadForServer()

bool UWidgetBlueprintGeneratedClass::NeedsLoadForServer ( ) const
overridevirtual

Called during saving to determine the load flags to save with the object. If false, this object will be discarded on servers

Returns
true if this object should be loaded on servers

Reimplemented from UBlueprintGeneratedClass.

◆ PostLoad()

void UWidgetBlueprintGeneratedClass::PostLoad ( )
overridevirtual

Do any object-specific cleanup required immediately after loading an object. This is not called for newly-created objects, and by default will always execute on the game thread.

Reimplemented from UBlueprintGeneratedClass.

◆ PurgeClass()

void UWidgetBlueprintGeneratedClass::PurgeClass ( bool  bRecompilingOnLoad)
overridevirtual

Purges out the properties of this class in preparation for it to be regenerated

Parameters
bRecompilingOnLoad- true if we are recompiling on load

In editor, properties are not freed until DestroyPropertiesPendingDestruction is called.

Reimplemented from UBlueprintGeneratedClass.

◆ Serialize()

void UWidgetBlueprintGeneratedClass::Serialize ( FArchive Ar)
overridevirtual

Handles reading, writing, and reference collecting using FArchive. This implementation handles all FProperty serialization, but can be overridden for native variables.

Reimplemented from UBlueprintGeneratedClass.

◆ SetWidgetTreeArchetype()

void UWidgetBlueprintGeneratedClass::SetWidgetTreeArchetype ( UWidgetTree InWidgetTree)

Friends And Related Symbol Documentation

◆ FWidgetBlueprintCompilerContext

friend class FWidgetBlueprintCompilerContext
friend

Member Data Documentation

◆ Animations

TArray< TObjectPtr<UWidgetAnimation> > UWidgetBlueprintGeneratedClass::Animations

◆ AvailableNamedSlots

TArray<FName> UWidgetBlueprintGeneratedClass::AvailableNamedSlots

Available Named Slots for content in a subclass. These are slots that are accumulated from all super classes on compile. They will exclude any named slots that are filled by a parent class.

◆ bCanCallInitializedWithoutPlayerContext

uint32 UWidgetBlueprintGeneratedClass::bCanCallInitializedWithoutPlayerContext

Determines whether this widget blueprint can be initialized without a valid player context (PlayerController, etc.). Required to be true for use with UMG Widget Preview.

◆ Bindings

TArray< FDelegateRuntimeBinding > UWidgetBlueprintGeneratedClass::Bindings

◆ InstanceNamedSlots

TArray<FName> UWidgetBlueprintGeneratedClass::InstanceNamedSlots

These are the set of named slots that can be used on an instance of the widget. This set is slightly different from available named slots, because ones designated UNamedSlot::bExposeOnInstanceOnly == true will also be in this list, even though they wont be in AvailableNamedSlots, if are inherited, as inherited named slots do not have the capability to remove existing content in a named slot.

◆ NamedSlots

TArray<FName> UWidgetBlueprintGeneratedClass::NamedSlots

All named slots, even the ones that have content already filled into them by a parent class and are not available for extension.


The documentation for this class was generated from the following files: