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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <InputDeviceProperties.h>
Public Attributes | |
| EInputDeviceTriggerMask | AffectedTriggers = EInputDeviceTriggerMask::All |
| bool | bResetUponCompletion = true |
A property that can be used to change the color of an input device's light over time with a curve
NOTE: This property has platform specific implementations and may behave differently per platform. See the docs for more details on each platform.
| EInputDeviceTriggerMask FDeviceTriggerBaseData::AffectedTriggers = EInputDeviceTriggerMask::All |
Which trigger this property should effect
True if the triggers should be reset after the duration of this device property