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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DialogueTypes.h>
Public Member Functions | |
| ENGINE_API | FDialogueContext () |
| ENGINE_API FString | GetContextHash () const |
Public Attributes | |
| TObjectPtr< UDialogueVoice > | Speaker |
| TArray< TObjectPtr< UDialogueVoice > > | Targets |
Friends | |
| ENGINE_API bool | operator== (const FDialogueContext &LHS, const FDialogueContext &RHS) |
| ENGINE_API bool | operator!= (const FDialogueContext &LHS, const FDialogueContext &RHS) |
| FDialogueContext::FDialogueContext | ( | ) |
| FString FDialogueContext::GetContextHash | ( | ) | const |
Gets a generated hash created from the source and targets.
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friend |
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friend |
| TObjectPtr<UDialogueVoice> FDialogueContext::Speaker |
The person speaking the dialogue.
| TArray<TObjectPtr<UDialogueVoice> > FDialogueContext::Targets |
The people being spoken to.