#include <DataflowDynamicMeshDebugDrawMesh.h>
◆ FDynamicMeshDebugDrawMesh()
◆ ~FDynamicMeshDebugDrawMesh()
| virtual FDynamicMeshDebugDrawMesh::~FDynamicMeshDebugDrawMesh |
( |
| ) |
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virtualdefault |
◆ GetMaxTriangleIndex()
| int32 FDynamicMeshDebugDrawMesh::GetMaxTriangleIndex |
( |
| ) |
const |
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overridevirtual |
◆ GetMaxVertexIndex()
| int32 FDynamicMeshDebugDrawMesh::GetMaxVertexIndex |
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const |
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overridevirtual |
◆ GetTriangle()
◆ GetVertexNormal()
| FVector FDynamicMeshDebugDrawMesh::GetVertexNormal |
( |
int32 |
VertexIndex | ) |
const |
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overridevirtual |
◆ GetVertexPosition()
| FVector FDynamicMeshDebugDrawMesh::GetVertexPosition |
( |
int32 |
VertexIndex | ) |
const |
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overridevirtual |
◆ IsValidTriangle()
| bool FDynamicMeshDebugDrawMesh::IsValidTriangle |
( |
int32 |
VertexIndex | ) |
const |
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overridevirtual |
◆ IsValidVertex()
| bool FDynamicMeshDebugDrawMesh::IsValidVertex |
( |
int32 |
VertexIndex | ) |
const |
|
overridevirtual |
The documentation for this struct was generated from the following files: