#include <DataflowDebugDrawInterface.h>
◆ ~IDebugDrawMesh()
| virtual IDataflowDebugDrawInterface::IDebugDrawMesh::~IDebugDrawMesh |
( |
| ) |
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virtualdefault |
◆ GetMaxTriangleIndex()
| virtual int32 IDataflowDebugDrawInterface::IDebugDrawMesh::GetMaxTriangleIndex |
( |
| ) |
const |
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pure virtual |
◆ GetMaxVertexIndex()
| virtual int32 IDataflowDebugDrawInterface::IDebugDrawMesh::GetMaxVertexIndex |
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const |
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pure virtual |
◆ GetTriangle()
◆ GetVertexNormal()
| virtual FVector IDataflowDebugDrawInterface::IDebugDrawMesh::GetVertexNormal |
( |
int32 |
VertexIndex | ) |
const |
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pure virtual |
◆ GetVertexPosition()
| virtual FVector IDataflowDebugDrawInterface::IDebugDrawMesh::GetVertexPosition |
( |
int32 |
VertexIndex | ) |
const |
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pure virtual |
◆ IsValidTriangle()
| virtual bool IDataflowDebugDrawInterface::IDebugDrawMesh::IsValidTriangle |
( |
int32 |
TriangleIndex | ) |
const |
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pure virtual |
◆ IsValidVertex()
| virtual bool IDataflowDebugDrawInterface::IDebugDrawMesh::IsValidVertex |
( |
int32 |
VertexIndex | ) |
const |
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pure virtual |
The documentation for this struct was generated from the following file: