UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDynamicMeshVertex Struct Reference

#include <DynamicMeshBuilder.h>

Public Member Functions

 FDynamicMeshVertex ()
 
 FDynamicMeshVertex (const FVector3f &InPosition)
 
 FDynamicMeshVertex (const FVector3f &InPosition, const FVector2f &InTexCoord, const FColor &InColor)
 
 FDynamicMeshVertex (const FVector3f &InPosition, const FVector3f &InTangentX, const FVector3f &InTangentZ, const FVector2f &InTexCoord, const FColor &InColor)
 
 FDynamicMeshVertex (const FVector3f &InPosition, const FVector3f &LayerTexcoords, const FVector2f &WeightmapTexcoords)
 
void SetTangents (const FVector3f &InTangentX, const FVector3f &InTangentY, const FVector3f &InTangentZ)
 
FVector3f GetTangentY () const
 

Public Attributes

FVector3f Position
 
FVector2f TextureCoordinate [MAX_STATIC_TEXCOORDS]
 
FPackedNormal TangentX
 
FPackedNormal TangentZ
 
FColor Color
 

Detailed Description

The vertex type used for dynamic meshes.

Constructor & Destructor Documentation

◆ FDynamicMeshVertex() [1/5]

FDynamicMeshVertex::FDynamicMeshVertex ( )
inline

◆ FDynamicMeshVertex() [2/5]

FDynamicMeshVertex::FDynamicMeshVertex ( const FVector3f InPosition)
inline

◆ FDynamicMeshVertex() [3/5]

FDynamicMeshVertex::FDynamicMeshVertex ( const FVector3f InPosition,
const FVector2f InTexCoord,
const FColor InColor 
)
inline

◆ FDynamicMeshVertex() [4/5]

FDynamicMeshVertex::FDynamicMeshVertex ( const FVector3f InPosition,
const FVector3f InTangentX,
const FVector3f InTangentZ,
const FVector2f InTexCoord,
const FColor InColor 
)
inline

◆ FDynamicMeshVertex() [5/5]

FDynamicMeshVertex::FDynamicMeshVertex ( const FVector3f InPosition,
const FVector3f LayerTexcoords,
const FVector2f WeightmapTexcoords 
)
inline

Member Function Documentation

◆ GetTangentY()

FVector3f FDynamicMeshVertex::GetTangentY ( ) const
inline

◆ SetTangents()

void FDynamicMeshVertex::SetTangents ( const FVector3f InTangentX,
const FVector3f InTangentY,
const FVector3f InTangentZ 
)
inline

Member Data Documentation

◆ Color

FColor FDynamicMeshVertex::Color

◆ Position

FVector3f FDynamicMeshVertex::Position

◆ TangentX

FPackedNormal FDynamicMeshVertex::TangentX

◆ TangentZ

FPackedNormal FDynamicMeshVertex::TangentZ

◆ TextureCoordinate

FVector2f FDynamicMeshVertex::TextureCoordinate[MAX_STATIC_TEXCOORDS]

The documentation for this struct was generated from the following file: