UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FEnsureParentsExistScratchArea Struct Reference
+ Inheritance diagram for FEnsureParentsExistScratchArea:

Public Attributes

TArray< boolBoneExists
 

Additional Inherited Members

- Public Member Functions inherited from FTlsAutoCleanup
virtual ~FTlsAutoCleanup ()
 
CORE_API void Register ()
 
- Static Public Member Functions inherited from TThreadSingleton< FEnsureParentsExistScratchArea >
static FORCEINLINE FEnsureParentsExistScratchAreaGet ()
 
static FORCEINLINE FEnsureParentsExistScratchAreaGet (TFunctionRef< FTlsAutoCleanup *()> CreateInstance)
 
static FORCEINLINE FEnsureParentsExistScratchAreaTryGet ()
 
static FORCEINLINE FEnsureParentsExistScratchAreaInject (FEnsureParentsExistScratchArea *Instance)
 
- Protected Member Functions inherited from TThreadSingleton< FEnsureParentsExistScratchArea >
 TThreadSingleton ()
 
virtual ~TThreadSingleton ()
 
- Static Protected Member Functions inherited from TThreadSingleton< FEnsureParentsExistScratchArea >
static FTlsAutoCleanupCreateInstance ()
 
- Protected Attributes inherited from TThreadSingleton< FEnsureParentsExistScratchArea >
const uint32 ThreadId
 

Member Data Documentation

◆ BoneExists

TArray<bool> FEnsureParentsExistScratchArea::BoneExists

The documentation for this struct was generated from the following file: