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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneCompilerRules.h>
Inheritance diagram for FEvaluateNearestSegmentBlender:Public Member Functions | |
| FEvaluateNearestSegmentBlender () | |
| virtual TOptional< FMovieSceneSegment > | InsertEmptySpace (const TRange< FFrameNumber > &Range, const FMovieSceneSegment *PreviousSegment, const FMovieSceneSegment *NextSegment) const |
Public Member Functions inherited from FMovieSceneTrackSegmentBlender | |
| FMovieSceneTrackSegmentBlender () | |
| virtual | ~FMovieSceneTrackSegmentBlender () |
| bool | AllowEmptySegments () const |
| bool | CanFillEmptySpace () const |
| virtual void | Blend (FSegmentBlendData &BlendData) const |
Additional Inherited Members | |
Protected Attributes inherited from FMovieSceneTrackSegmentBlender | |
| bool | bAllowEmptySegments |
| bool | bCanFillEmptySpace |
Track segment blender that evaluates the nearest segment in empty space
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inline |
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inlinevirtual |
Implementation function to insert empty space between two other segments or at the start/end
| Range | The time range for the potential new segment |
| PreviousSegment | A pointer to the previous segment if there is one. Null if the empty space is before the first segment. |
| Next | A pointer to the subsequent segment if there is one. Null if the empty space is after the last segment. |
Reimplemented from FMovieSceneTrackSegmentBlender.