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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneSegment.h>
Public Member Functions | |
| FMovieSceneSegment () | |
| FMovieSceneSegment (const TRange< FFrameNumber > &InRange) | |
| FMovieSceneSegment (const TRange< FFrameNumber > &InRange, TArrayView< const FSectionEvaluationData > InApplicationImpls) | |
| FMovieSceneSegment (const TRange< FFrameNumber > &InRange, std::initializer_list< FSectionEvaluationData > InApplicationImpls) | |
| bool | IsValid () const |
| bool | CombineWith (const FMovieSceneSegment &OtherSegment) |
| bool | Serialize (FArchive &Ar) |
Public Attributes | |
| TRange< FFrameNumber > | Range |
| FMovieSceneSegmentIdentifier | ID |
| bool | bAllowEmpty |
| TArray< FSectionEvaluationData, TInlineAllocator< 4 > > | Impls |
Friends | |
| bool | operator== (const FMovieSceneSegment &A, const FMovieSceneSegment &B) |
Information about a single segment of an evaluation track
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Custom serializer to accomodate the inline allocator on our array
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| bool FMovieSceneSegment::bAllowEmpty |
Whether this segment has been generated yet or not
| FMovieSceneSegmentIdentifier FMovieSceneSegment::ID |
| TArray<FSectionEvaluationData, TInlineAllocator<4> > FMovieSceneSegment::Impls |
Array of implementations that reside at the segment's range
| TRange<FFrameNumber> FMovieSceneSegment::Range |
The segment's range