UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMovieSceneSegmentIdentifier Struct Reference

#include <MovieSceneSegment.h>

Public Member Functions

 FMovieSceneSegmentIdentifier ()
 
 FMovieSceneSegmentIdentifier (int32 InIndex)
 
bool IsValid () const
 
bool Serialize (FArchive &Ar)
 
int32 GetIndex () const
 

Public Attributes

int32 IdentifierIndex
 

Friends

bool operator== (FMovieSceneSegmentIdentifier A, FMovieSceneSegmentIdentifier B)
 
bool operator!= (FMovieSceneSegmentIdentifier A, FMovieSceneSegmentIdentifier B)
 
uint32 GetTypeHash (FMovieSceneSegmentIdentifier LHS)
 
FArchiveoperator<< (FArchive &Ar, FMovieSceneSegmentIdentifier &ID)
 

Detailed Description

A unique identifier for a segment within a FMovieSceneEvaluationTrackSegments container

Constructor & Destructor Documentation

◆ FMovieSceneSegmentIdentifier() [1/2]

FMovieSceneSegmentIdentifier::FMovieSceneSegmentIdentifier ( )
inline

◆ FMovieSceneSegmentIdentifier() [2/2]

FMovieSceneSegmentIdentifier::FMovieSceneSegmentIdentifier ( int32  InIndex)
inline

Member Function Documentation

◆ GetIndex()

int32 FMovieSceneSegmentIdentifier::GetIndex ( ) const
inline

◆ IsValid()

bool FMovieSceneSegmentIdentifier::IsValid ( ) const
inline

◆ Serialize()

bool FMovieSceneSegmentIdentifier::Serialize ( FArchive Ar)
inline

Custom serializer as this is just a type-safe int

Friends And Related Symbol Documentation

◆ GetTypeHash

uint32 GetTypeHash ( FMovieSceneSegmentIdentifier  LHS)
friend

◆ operator!=

◆ operator<<

FArchive & operator<< ( FArchive Ar,
FMovieSceneSegmentIdentifier ID 
)
friend

◆ operator==

Member Data Documentation

◆ IdentifierIndex

int32 FMovieSceneSegmentIdentifier::IdentifierIndex

The documentation for this struct was generated from the following file: