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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <FastArraySerializer.h>
Public Attributes | |
| TSet< FNetworkGUID > | UnmappedGUIDs |
| TSet< FNetworkGUID > | MappedDynamicGUIDs |
| TArray< uint8 > | Buffer |
| int32 | NumBufferBits |
Struct for holding guid references
Buffer of data to re-serialize when the guids are mapped
| TSet<FNetworkGUID> FFastArraySerializerGuidReferences::MappedDynamicGUIDs |
List of guids that were mapped so we can move them to unmapped when necessary (i.e. actor channel closes)
| int32 FFastArraySerializerGuidReferences::NumBufferBits |
Number of bits in the buffer
| TSet<FNetworkGUID> FFastArraySerializerGuidReferences::UnmappedGUIDs |
List of guids that were unmapped so we can quickly check