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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <BasePassRendering.h>
Public Attributes | |
| FRDGTextureRef | ScreenSpaceAO = nullptr |
| FRDGTextureRef | ScreenSpaceShadowMask = nullptr |
| FRDGTextureRef | SceneDepthIfResolved = nullptr |
| bool | bIs24BitUnormDepthStencil = false |
| FRDGTextureRef FForwardBasePassTextures::SceneDepthIfResolved = nullptr |
| FRDGTextureRef FForwardBasePassTextures::ScreenSpaceAO = nullptr |
| FRDGTextureRef FForwardBasePassTextures::ScreenSpaceShadowMask = nullptr |