UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FForwardBasePassTextures Struct Reference

#include <BasePassRendering.h>

Public Attributes

FRDGTextureRef ScreenSpaceAO = nullptr
 
FRDGTextureRef ScreenSpaceShadowMask = nullptr
 
FRDGTextureRef SceneDepthIfResolved = nullptr
 
bool bIs24BitUnormDepthStencil = false
 

Member Data Documentation

◆ bIs24BitUnormDepthStencil

bool FForwardBasePassTextures::bIs24BitUnormDepthStencil = false

◆ SceneDepthIfResolved

FRDGTextureRef FForwardBasePassTextures::SceneDepthIfResolved = nullptr

◆ ScreenSpaceAO

FRDGTextureRef FForwardBasePassTextures::ScreenSpaceAO = nullptr

◆ ScreenSpaceShadowMask

FRDGTextureRef FForwardBasePassTextures::ScreenSpaceShadowMask = nullptr

The documentation for this struct was generated from the following file: