UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGeometryCacheVertexFactoryUserData Struct Reference

#include <GeometryCacheVertexFactory.h>

Public Attributes

const FVertexBufferPositionBuffer
 
const FVertexBufferMotionBlurDataBuffer
 
FVector3f MeshOrigin
 
FVector3f MeshExtension
 
FVector3f MotionBlurDataOrigin
 
FVector3f MotionBlurDataExtension
 
float MotionBlurPositionScale
 
FGeometryCacheVertexFactoryUniformBufferParametersRef UniformBuffer
 
FShaderResourceViewRHIRef PositionSRV
 
FShaderResourceViewRHIRef TangentXSRV
 
FShaderResourceViewRHIRef TangentZSRV
 
FShaderResourceViewRHIRef ColorSRV
 
FShaderResourceViewRHIRef MotionBlurDataSRV
 
FShaderResourceViewRHIRef TexCoordsSRV
 
FUniformBufferRHIRef ManualVertexFetchUniformBuffer
 

Detailed Description

The mesh batch element user data should point to an instance of this struct

Member Data Documentation

◆ ColorSRV

FShaderResourceViewRHIRef FGeometryCacheVertexFactoryUserData::ColorSRV

◆ ManualVertexFetchUniformBuffer

FUniformBufferRHIRef FGeometryCacheVertexFactoryUserData::ManualVertexFetchUniformBuffer

◆ MeshExtension

FVector3f FGeometryCacheVertexFactoryUserData::MeshExtension

◆ MeshOrigin

FVector3f FGeometryCacheVertexFactoryUserData::MeshOrigin

◆ MotionBlurDataBuffer

const FVertexBuffer* FGeometryCacheVertexFactoryUserData::MotionBlurDataBuffer

◆ MotionBlurDataExtension

FVector3f FGeometryCacheVertexFactoryUserData::MotionBlurDataExtension

◆ MotionBlurDataOrigin

FVector3f FGeometryCacheVertexFactoryUserData::MotionBlurDataOrigin

◆ MotionBlurDataSRV

FShaderResourceViewRHIRef FGeometryCacheVertexFactoryUserData::MotionBlurDataSRV

◆ MotionBlurPositionScale

float FGeometryCacheVertexFactoryUserData::MotionBlurPositionScale

◆ PositionBuffer

const FVertexBuffer* FGeometryCacheVertexFactoryUserData::PositionBuffer

◆ PositionSRV

FShaderResourceViewRHIRef FGeometryCacheVertexFactoryUserData::PositionSRV

◆ TangentXSRV

FShaderResourceViewRHIRef FGeometryCacheVertexFactoryUserData::TangentXSRV

◆ TangentZSRV

FShaderResourceViewRHIRef FGeometryCacheVertexFactoryUserData::TangentZSRV

◆ TexCoordsSRV

FShaderResourceViewRHIRef FGeometryCacheVertexFactoryUserData::TexCoordsSRV

◆ UniformBuffer

FGeometryCacheVertexFactoryUniformBufferParametersRef FGeometryCacheVertexFactoryUserData::UniformBuffer

The documentation for this struct was generated from the following file: