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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <GeometryCacheVertexFactory.h>
| FVertexStreamComponent FGeometryCacheVertexVertexFactory::FDataType::ColorComponent |
The stream to read the vertex color from.
| FVertexStreamComponent FGeometryCacheVertexVertexFactory::FDataType::MotionBlurDataComponent |
The stream to read the motion blur data from.
| FVertexStreamComponent FGeometryCacheVertexVertexFactory::FDataType::PositionComponent |
The stream to read the vertex position from.
| FVertexStreamComponent FGeometryCacheVertexVertexFactory::FDataType::TangentBasisComponents[2] |
The streams to read the tangent basis from.
| TArray<FVertexStreamComponent, TFixedAllocator<MAX_STATIC_TEXCOORDS / 2> > FGeometryCacheVertexVertexFactory::FDataType::TextureCoordinates |
The streams to read the texture coordinates from.